Witness to Mass Incarceration is a narrative-driven interactive story based on my life in federal prison. It is a brutally honest portrayal of the lack of humanity, how our lives inside are at risk every day, and the place you are forced to go within yourself to survive.
Witness To Mass Incarceration 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
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正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論54 篇評論
90.7%Very Positive
49 篇好評5 篇負評
推薦數—評分8/9
近 30 天無資料負評比例9.3%好負評比9.8×
媒體
6 張圖片
遊戲資訊
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遊戲
發行日期2026年4月9日6 個月前發行
開發人員Evie Litwok, Adelina Simpson, Margo Nemanov, Sam Johnson, Alexandra Ericta, Kaylin Frisaura發行商Witness To Mass Incarceration Inc.類型免費遊玩冒險獨立
輔助功能與音訊Custom Volume ControlsPlayable without Timed Input
更多Narrated Game MenusPlayable At Your Own Pace
系統需求
最低配備建議配備作業系統Windows 10 (64-bit)—處理器Intel Core i3-2100 or AMD equivalent—顯示卡DirectX 11 compatible graphics card (URP supported)—記憶體4 GB RAM—儲存空間4 GB available space—
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2026 Webby People’s Voice Winner — Games: Social Impact & Public Service
How do you capture the inhumanity of prison?
The night before I left for prison, my mother told me prison would be harder for me than the concentration camp had been for her. WITNESS to Mass Incarceration: Chapter 1 is the true story of my first day inside federal prison, where within hours I realized I am no longer in the free world, and that my survival depended on learning the rules, both spoken and unspoken.
How do you translate that inhumanity into game design?
The computer game team decided to use a 2D narrative-driven journey, pixel art and point-and-click exploration to tell my story. We were committed to telling this story authentically and to build an immersive narrative to show the gamer the reality of the harsh life all prisoners face.
Gaming techniques like dragging and sliding objects were used in furtherance of the story. Each interaction reveals another layer of prison’s reality, immersing you in the fear, uncertainty, and emotional strain that define life behind bars.
This first chapter is one in a series which tells the story of my arrest, conviction, incarceration and release. We are creating this game for you to know and feel what it is like to face incarceration. It is our hope that this game brings awareness of the issue of mass incarceration.
玩家數更新於 9月19日 上午01:37 UTC · 商店資料更新於 9月22日 上午09:48 UTC · 來源:SteamWebAPI