A first-person psychological horror game focused on observation, anomaly detection, and meaningful choices that lead to multiple endings inside a house filled with forgotten memories.
輔助功能與音訊Camera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10 64-bitWindows 10/11 64-bit處理器Intel Core i3 (4ª gen) / AMD FX-4300 or equivalentIntel Core i5 / Ryzen 3 or equivalent顯示卡Intel HD Graphics 4600 or equivalentGTX 1050 / RX 560 or better記憶體4 GB RAM8 GB RAM儲存空間1 GB available space相同
關於此遊戲
關於 Where We Used to Play
Where We Used to Play is a first-person psychological horror game set inside a house that feels normal… but isn’t.
Explore the same environment again and again, carefully observe each room, and decide whether something has changed.
If you detect an anomaly, you must return to the dark room at the beginning.
If everything feels the same, move forward toward the dark room at the end.
Every decision matters.
Throughout the cycles, the game reacts to your correct and incorrect choices, gradually leading you to one of three different endings: a good ending, a bad ending, or a mixed ending, depending on how you face the memories the house tries to show you.
There are no jumpscares.
Fear is born from the atmosphere, the silence, and the feeling that something is watching when you choose not to look.
Interact with the environment to uncover fragments of a story told through environmental storytelling, texts, and dialogues.
Everyday objects, rooms, and small details hide memories of a forgotten childhood… and of something that is still waiting to be remembered.
If you remain inactive for too long, the house may respond in unexpected ways.
Features:
- Psychological horror with no jumpscares
- Observation and anomaly detection gameplay
- Narrative storytelling through the environment
- Object interactions and ambient dialogue
- Multiple endings based on player decisions
- Retro-inspired aesthetic
Remember… some things only exist as long as someone remembers them.
玩家數更新於 9月19日 上午12:34 UTC · 商店資料更新於 9月22日 下午08:28 UTC · 來源:SteamWebAPI