Welcome to what's left behind. Explore a silent village after a failed mission and discover, little by little, that not every cure is a miracle. What the Healer Left Behind is a short, atmospheric first-person psychological horror game where unease grows with every step.
What the Healer Left Behind 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論32 篇評論
59.4%Mixed
19 篇好評13 篇負評
推薦數—評分5/9
近 30 天無資料負評比例40.6%好負評比1.5×
媒體
15 張圖片
遊戲資訊
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遊戲
發行日期2026年1月24日8 個月前發行
開發人員Teresina Sun Gameworks發行商Teresina Sun Gameworks類型免費遊玩冒險獨立
最低配備建議配備作業系統Windows 10—處理器Intel i3-3220 or equivalent—顯示卡NVIDIA GTX 650 or equivalent—記憶體4 GB RAM—儲存空間1 GB available space—
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關於 What the Healer Left Behind
How many times have you used resurrection in an RPG?
A party member falls in combat.
You open the menu and use a spell, an item, or an ability.
And then the character returns as if nothing had happened, and the mission continues.
But… what if something had happened?
In What the Healer Left Behind, you take on the role of a swordsman sent on a common guild mission. Just retrieve an item, return to the village, and maybe give a report.
The mission fails.
Not everyone returns.
And someone is brought back.
The village is still there. The houses are still standing. The streets look the same.
But something doesn't fit.
The silence lingers. The healer's presence becomes unsettling. Fragments of information emerge where they shouldn't.
As the night progresses, the world begins to behave strangely, and little by little, it becomes clear that the resurrection was not a neutral act, it was a choice.
Everything points to a single isolated place, far from the village.
A place where something was left behind.
And that shouldn't have been brought back.
What the Healer Left Behind is a first-person psychological horror experience about faith, trust, and the unseen consequences of accepting miracles without question. A short game, focused on atmosphere, environmental narrative, and growing unease where the horror doesn't come from death, but from what insists on remaining alive.
Features
- First-person narrative experience
- Psychological horror focused on atmosphere and tension
- Structure divided into acts, with clear narrative progression
- Retro visual style inspired by games from the early 2000s
- Short and experimental game, focused on sensation over combat
玩家數更新於 9月18日 下午11:48 UTC · 商店資料更新於 9月22日 上午08:38 UTC · 來源:SteamWebAPI