Live an entire life through the personality you build. Every choice strengthens, weakens or transforms cards in your deck and that changes which choices become possible. Replay different lives, endings and identities, see what you became in your final Life Report. No correct answer has been filed.
What Have I Become? 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
7 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年11月1 個月後發行
開發人員One-legged Ronin發行商Polite Plot類型冒險獨立模擬角色扮演
—成就1
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:49 UTC · 來源:SteamWebAPI
輔助功能與音訊Camera ComfortCustom Volume ControlsKeyboard Only OptionMouse Only Option
更多Adjustable Text SizePlayable At Your Own Pace
系統需求
最低配備建議配備作業系統Windows 10 64-bit, version 21H1 or later—處理器64-bit dual-core processor, 2.0 GHz or faster—顯示卡DirectX 11 compatible GPU—記憶體4 GB RAM—儲存空間4 GB available space—
關於 What Have I Become?
YOUR PERSONALITY IS THE DECK.
Cards are not actions in your hand. They are the habits, defenses, gifts, and contradictions that have taken hold in you—and they change how each choice feels.
A CHOICE DOES NOT END WHEN YOU CLICK IT.
A choice can become a card, deepen a wound, alter your circumstances, or quietly change the direction of a life. The game keeps the reason visible.
YOUR PAST ENTERS THE NEXT ROOM.
The same path can be lived by a different person. Your past opens some methods, makes others costly, and leaves room to become otherwise.
A LIFE IS MORE THAN A BUILD.
Your history, circumstances, and deck bring different paths and goals within reach. You decide which ones to commit to. Entering the same path with a different personality, pursuing the same goal by another method, or changing direction can lead to different outcomes.
You may reach a goal, fall short, abandon it, or become someone else during the attempt. The world is excellent at recording outcomes and rather poor at understanding them. Failure does not make a life meaningless. Sometimes it becomes the beginning of another path—or another self.
SEE WHAT REMAINED.
Every life ends with an interpretation, not a score: what you became, what you carried, what you almost became, and what was lost.
- Live a complete life in short, replayable runs.
- Let repeated choices form, strain, transform, or loosen the traits you carry.
- See how identity, circumstances, wounds, paths, and goals shape later choices.
- Form rare identity Combos from the person you have become.
- End each life with a personal Final Identity and Life Report.
常見問題
Steam 目前未列出 What Have I Become? 的價格。
What Have I Become? 尚未發行。預定發行日期:2026年11月。
最低配備:Windows 10 64-bit, version 21H1 or later, 64-bit dual-core processor, 2.0 GHz or faster, DirectX 11 compatible GPU, 4 GB RAM。上方的系統需求卡片比較了各平台的最低與建議配備。
Steam 標示 What Have I Become? 需要 4 GB 的可用硬碟空間。
這款遊戲目前還沒有 Steam 評論。
沒有,Steam 並未列出 What Have I Become? 支援繁體中文。Steam 上 What Have I Become? 共列出 2 種語言,皆未提供完整語音。
沒有,Steam 將 What Have I Become? 列為單人遊戲。
SteamStatistics 上的 What Have I Become? Steam 圖表提供即時玩家人數,以及 24 小時、7 天與 30 天曲線,至少每十分鐘更新一次。
在 Steam 上,What Have I Become? 支援以下平台:Windows。未列出控制器支援。