Classic turn-based territory strategy, reborn on charming low-poly hex tiles. Four nations, four completely different ways to wage war — the Elite Few, Lightning Mobility, Terrain Masters, and the Endless Treasury. Auto-battle keeps things relaxed; the strategic depth stays sharp.
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WeeWars
Classic turn-based strategy, reborn on charming low-poly hex tiles.
About the Game
Seize territory, grow your army, and conquer the four nations of the continent one by one.
WeeWars is a turn-based territory strategy game that channels the spirit of classic strategy titles. On top of familiar auto-battle gameplay, we've layered fresh low-poly hex-tile visuals and four nations that wage war in completely different ways.
[GIF — Territory Capture]
Four Nations, Four Ways to Wage War
Every campaign plays differently. Strategy shifts entirely depending on which nation you command — and which one stands in your way.
- The Elite Few — Small in number, mighty in power. Every soldier could turn the tide.
- Lightning Mobility — Strike first, strike fast, strike everywhere.
- Terrain Masters — Mountains and rivers are no obstacle. No path is closed to them.
- The Endless Treasury — Bottomless coffers fuel an unstoppable tide of forces.
Which monarch will you become?
[GIF — Nation-Specific Combat]
Minimal Input, Maximum Strategy
No need to micromanage individual units. Position your forces, give the orders, and auto-battle handles the rest. Comfortable to play, but the depth of decision-making stays intact.
Where to send whom. What to yield, what to defend. That's where the real strategy begins.
A Battlefield You Can Read at a Glance
Clean visibility from cute low-poly graphics and hex tiles. As your forces grow, unit appearances evolve with them — so you can tell at a glance which army is the strongest.
[GIF — Evolving Unit Appearance]
A Rich Variety of Stages
Countless stages with diverse terrains and situations await. Conquer all four nations to win — the order and method are entirely up to you.