A fully voiced branching medieval RPG of over 800,000 words. Swear the oath, ride to a dying kingdom's war, and answer for every choice. When you fall, you are not reloaded, you are marked. Four origins, twelve chapters, and an ending that weighs what your oath was worth.
Vigil: A Knight Story 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期—發行日期未公布
開發人員A Story Interactive發行商A Story Interactive類型策略獨立模擬角色扮演
—成就
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午01:49 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10Windows 11處理器Any Modern Dual-CoreAny Modern Quad-Core顯示卡Any GPU with WebGL SupportDedicated GPU記憶體4 GB RAM8 GB RAM儲存空間500 MB available space1 GB available space
關於 Vigil: A Knight Story
The night before they make you a knight, you kneel until dawn and a flame looks at you.
VIGIL is a branching narrative RPG about what an oath is worth in a kingdom that is running out of everything except war. You are a landless sword — a lord's spare son, a hedge knight blooded in the mud, a smith's child who climbed, or a hostage raised in an enemy's hall — and over twelve chapters you will ride, fight, kneel, bargain, and break, and the story will keep the receipts.
Every choice is kept. Over 800,000 words across 1,300+ events: the length of eight novels, no two playthroughs alike. Roughly four real choices at every turn, and the game remembers: the medal you kept or sold, the boy at the snare, the door you stood in front of. Consequences surface chapters later, in the voice of someone you'd forgotten you owed.
Fall, don't reload
There is no death-reload loop. Lose a fight and the
Falls & Scars system marks you — wounds that ache in later chapters, scars written into your record, a shield that can only be dented so many times. Your knight's body is a ledger, and the war writes in it.
Three oaths, held or broken
Honor. Allegiance. Faith. Not alignment bars — living judgments that gate what you can say, who trusts you, and which of the endings will have you. Stats burn as votive candles, lit one costly choice at a time.
A world in stained glass: Illustrated throughout in luminous cathedral glass and illuminated-manuscript art, with a full medieval soundtrack keyed to every chapter and battle. Read it like a book that fights back.
- 800,000+ words · 12 chapters · 1,300+ branching events
- Four origins with distinct routes, contacts, and openings
- Falls & Scars — consequence, not game over
- Honor / Allegiance / Faith oath system with named reputation bands [] Bonds with companions who remember — and can be lost
- Stained-glass event art and a full original-feel medieval soundtrack.
From the solo developer of Ludus: A Gladiator Story
常見問題
Steam 目前未列出 Vigil: A Knight Story 的價格。
Vigil: A Knight Story 尚未發行,目前也還沒有公布發行日期。
最低配備:Windows 10, Any Modern Dual-Core, Any GPU with WebGL Support, 4 GB RAM。上方的系統需求卡片比較了各平台的最低與建議配備。
Steam 標示 Vigil: A Knight Story 需要 500 MB 的可用硬碟空間。建議配備則需要 1 GB。
這款遊戲目前還沒有 Steam 評論。
沒有,Steam 並未列出 Vigil: A Knight Story 支援繁體中文。Steam 上 Vigil: A Knight Story 共列出 7 種語言,其中 1 種有完整語音。
沒有,Steam 將 Vigil: A Knight Story 列為單人遊戲。
SteamStatistics 上的 Vigil: A Knight Story Steam 圖表提供即時玩家人數,以及 24 小時、7 天與 30 天曲線,至少每十分鐘更新一次。
在 Steam 上,Vigil: A Knight Story 支援以下平台:Windows和Linux。完整控制器支援。