A miniature meditative puzzle experience based on the Lithuanian-American environment artist Aleksandra Kasuba’s concept of the Retreat House - a unique, utopian facility used by large corporations to rejuvenate their overworked employees.
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24 小時—7 天—趨勢持平
評論24 篇評論
83.3%Positive
20 篇好評4 篇負評
推薦數—評分7/9
近 30 天無資料負評比例16.7%好負評比5.0×
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遊戲資訊
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遊戲
發行日期2024年9月12日已在 Steam 上架 2 年
開發人員Weekend Warriors發行商Lithuanian National Museum of Art類型免費遊玩冒險獨立
最低配備建議配備作業系統Windows 10—處理器AMD Ryzen 3—顯示卡GTX 1050—記憶體4 GB RAM—儲存空間650 MB available space—
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A proposal for enlightened corporations with a concern for the social implications resulting from prolonged neglect of human needs in our mechanized society.
- Lithuanian-American environment artist Aleksandra Kasuba, 1970
A corporation is to build and maintain a Retreat House to provide its people with relief from everyday demands and pressures of the office. The Retreat house is to be used by all corporation employees on a rotational basis, on the corporation’s time and at its expense.
The visitor will spend most of his time in the Galleries, where the elemental displays take place. The Galleries are designed to feel enormous, seemingly without walls, and to sound like echo chambers. Here the visitor will encounter the Elements: Earth, Air, Fire, Water.
Given time unregimented, confronted with Elemental occurances, and free from a constant rush of information which stifles natural reactions, the visitor would be able to experience the self in an environment not by the dictates of a particular society, but be forced to respond to himself alone. The experience could reveal one’s true self, and hopefully stir it enough to pursue its substance.
Aleksandra Kasuba (1923 – 2019) - a Lithuanian-American environment artist. In 1970 she authored Utility for the Soul, a competition entry in a short book format for Projects Outside Art launched by Experiments in Art and Technology (E.A.T.), an organization developing collaborations between artists and engineers. Utility for the Soul would eventually become Kasuba’s manifesto, implementing the utopian goal at the core of her research, the search for a harmonious world and a peaceful dialogue between humankind, nature and technology.
FEATURES
- Original utopian narrative - based upon a short story by artist Aleksandra Kasuba
- Puzzle infused gameplay - 11 rooms to explore, each with a unique elemental puzzle
- Ambient soundscape - meditative, soothing atmosphere
- Minimalist graphics - hand animated black and white visuals
- Multiple languages - Playable in English, French and Lithuanian
- Miniature experience - 15 to 30 min. of gameplay
REVIEWS
A space in which we can ponder the dual nature of what it means to encounter a critique of a data-driven busy society on a device which facilitates exactly what the art piece sets out to critique in the first place.
- IndieCade 2021 Jury
ABOUT THE DEVELOPER
Weekend Warriors is a small and young independent games collective from Vilnius, Lithuania.
- Game design - Povilas Vincentas Jankūnas
- Programming - Daumantas Šimkus, Mykolas Krupauskas, Aleksandras Trakas
- Sounds & Music - Ignas Čeponis
玩家數更新於 9月18日 下午03:36 UTC · 商店資料更新於 9月22日 下午12:04 UTC · 來源:SteamWebAPI