Help Mox break out from his unjust inprisonment. Navigate through a hazardous, futuristic city and outrun your pursuer to reach an off-world colony in this 2D precision-platformer!
Unbound 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論50 篇評論
88.0%Very Positive
44 篇好評6 篇負評
推薦數—
媒體
7 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年12月19日9 個月前發行
開發人員Primal Crowd發行商Primal Crowd類型免費遊玩冒險獨立
—成就—DLC
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玩家數更新於 9月18日 下午05:39 UTC · 商店資料更新於 9月22日 上午10:09 UTC · 來源:SteamWebAPI
輔助功能與音訊Camera ComfortCustom Volume ControlsPlayable without Timed InputStereo Sound
系統需求
最低配備建議配備作業系統Windows 10 (64-bit)—儲存空間3 GB available space—
關於 Unbound
Notice
This game was made for educational purposes at The Game Assembly in Malmö. The game is completely free and will remain so forever.
About the Game
As a wrongfully imprisoned monkey, you break out. Navigate through a hazardous, futuristic city to escape your pursuer and reach an off-world colony.
Unbound is a 2D precision-platformer game originally made in 13 weeks by Primal Crowd, 13 students at The Game Assembly in Malmö.
Features
- Precise Movement: Jump, Climb and Dash your way through 3 tricky levels filled with handcrafted precision-platforming challenges.
- You're Being Chased: The prison guard you escaped from just can't let you go! Outrun your pursuer and escape the planet.
- Retro Sci-Fi Aesthetic: Take in the views or just vibe. From an underground prison, to a dystopian city and a high-tech spaceport there's a little bit of everything to look at.
- Go Bananas: Want more challenge? Every level is filled with optional even trickier trials to overcome. Be rewarded with bananas for your skill. Can you collect them all...?
- See The Result Of Your Effort: The game keeps track of your time, bananas collected and death count. After each run of the game you'll see these displayed and the time be compared to your personal best. Enable the build-in speedrun timer to help you set a new best time.
Credits
- Primal Crowd
- Programming
- Abraham Alberto
- Philip Eriksson
- Christian Le
- Elias Ronefors
- Ylver Blum Buer
- Graphics
- Dante Norling Eklöf
- Oliver Andersson
- Morgan Wildmark
- Emil Nilsson
- Animation
- Rebecca Kornemalm
- Theo Hübner Sallis
- Level Design
- Erik Gatewood
- Alvin Berthet
- Special Thanks
- Alice Myhrman
Sounds
Sound effects provided by Soundsnap, Abraham Alberto and Oliver Andersson.
Original Music by Abraham Alberto and Oliver Andersson.
Voice acting by Philip Eriksson and Theo Hübner Sallis.
Technologies
Made in TGE The Game Engine by The Game Assembly
Made using FMOD Studio by Firelight Technologies Pty Ltd.