Tumly is a 2.5D physics survival game where you steer a tumbling ball across drifting, colliding platforms. Master momentum, unlock belt-ranked abilities, and survive nine biomes across three difficulty modes — from a full challenge to cozy, low-stakes tumbling. Don't fall. Keep tumbling.
Tumly 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
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遊戲資訊
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遊戲
發行日期2026年8月3日2 個月前發行
開發人員Tompan Studio發行商Tompan Studio類型動作獨立休閒
21成就1DLC
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玩家數更新於 9月19日 上午05:43 UTC · 商店資料更新於 9月22日 下午09:41 UTC · 來源:SteamWebAPI
Tumly is a 2.5D physics survival game about a humble rolling ball and a very long way down.
Guide Tumly across drifting, bouncing platforms, ride your momentum instead of fighting it, and
survive one treacherous biome after another — because the only real rule is: don't fall.
Keep rolling
Tumly can't fly and can't stop on a dime — it rolls. Platforms float, collide, and trade
momentum like billiard balls, and you're just a passenger learning to steer. Read the physics, time
your moves, and carve a clean line through the chaos.
Earn your belts
Your lives are judo belts, ranked white to black. Climb the ranks and Tumly unlocks new powers tied
to each belt — jump, reverse gravity, freeze the platforms, float, and more. Pop collectible bubbles
for passive perks like a shield, a battery, or extra grip. Fall in, and — depending on your
difficulty — a belt is the price.
Nine biomes, nine ways to fall
- Green Pastures — where every roll begins.
- Desert Dunes — crumbling sand platforms over hungry quicksand.
- Frozen Wastes — shearing ice, freezing water, and a chilling slowdown.
- Lava Fields — melting ledges and walls of fire.
- Dark Forest — ghostly platforms and a forest floor that hides a pit.
- Monopole Match — magnetic platforms you must steer to a single colour.
- Crystal Caverns — fracturing crystal that shatters if you linger, on ice-slick footing.
- Power Pool — roaming lightning in a charged arena.
- Cloud Heaven — wind-blown clouds and the final climb to the sky.
Three ways to play
- Gold — the full challenge. Every death costs a belt; run out and it's game over.
- Silver — belts only rise, never fall. Climb without the sting.
- Bronze — start as a black belt with every ability unlocked. Pure, relaxed rolling.
Each mode keeps its own leaderboard, so there's always a score to chase.
Features
- Momentum-driven physics that reward feel over twitch reflexes
- 9 hand-crafted biomes, each with its own hazard and twist
- 12 abilities to unlock and combine
- Three difficulty modes, each with its own leaderboard
- Full controller support, remappable keys, and colourblind-friendly cues