You have a case to solve, your memories reset each day, and two mysterious guides are vying for your attention– who will you decide to remember, and who will you decide to push aside…?
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Deep within a mysterious sinkhole known as The Dwell, people have been attacked, and have lost all sense of will. Members of the Truth Scrappers guild… just like you!
As the cute and silly Sosotte, you’ve been sent to investigate what happened to your fellow guildsfolk, which would be a big task even if your memories didn’t reset at the end of each day.
Thanks to your very special magic book, however, you can choose a few things to remember every day.
Things you saw or experienced, maybe clues, or maybe even how you feel about the mischievous and curious Amour and the kind and proper Betz, two Path Dwellers who seem eager to guide you around the Dwell and its surrounding city.
But when memories are more precious than gold, can you REALLY afford to remember them both… Or will you have to choose one?
- A new narrative game from the creator of award-winning timeloop RPG In Stars and Time.
- You can only trust your memories, so choose wisely! Pick your memories and alter Sosotte’s feelings and reactions to people and events by choosing how (or if) to remember them.
- A distinctly branching story depending on which guide you decide to remember more fondly! (or not…)
- Toxic lesbians*?!?!?!? Wait no they’re nice. They both want to help you out, after all.
* Amour’s a he/she and Betz’s a he/they and they’re both lesbians. yes this is a pronouns game with pronouns. take my hand