In Tower Offense, an action-packed 1v1 tower defense/offense game, one player takes on the role of a noble lord of the castle who is defending his fortress - while the other is an unscrupulous besieger who wants to bring the castle down. Who will win the duel for glory and conquest?
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發行日期2025年3月28日已在 Steam 上架 1 年
開發人員Malte Lehmann, Johanna Josupeit, Tom Engmann, Philipp Siemoneit發行商KnickLicht Productions類型動作策略冒險獨立休閒
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玩家數更新於 9月18日 下午04:17 UTC · 商店資料更新於 9月22日 下午12:16 UTC · 來源:SteamWebAPI
In Tower Offense, an action-packed 1v1 tower defense/offense game, one player competes as a noble lord of the castle who defends his fortress with clever traps, archers and catapults - while the other is a ruthless besieger with knights, magicians and perhaps even dinosaurs who wants to bring the castle down. Who will win the duel for glory and conquest?
Main Tower & Objective
The defender must protect his Main Tower - if it falls, the attacker wins.
Tower
Defenders place towers on a grid to defend the Main Tower. Towers are available in three categories:
Offensive: Cause damage (e.g. archer tower, witch cauldron)
Defensive: Block enemy units (e.g. walls)
Resources: Increase income & tower limits (e.g. mine, supply house)
Units (Attacker)
The attacker deploys units to destroy towers and reach the Main Tower. Each unit has its own strengths such as high damage, range or additional income.
Upgrade Tiers
Both sides have 3 upgrade tiers:
Defender: Unlocks tiers with gold
Attacker: Receives upgrades randomly via Card Upgrades
Supply & Income
Supply: Determines how many towers & units can be placed.
- Defender: Through supply houses
- Attacker: Through card upgrades
Income: Controls the gold per round.
- Defender: Through mines (+10 income per round)
- Attackers: Through deployed units, dwarves or card upgrades
Customizable Rounds
Settings such as starting gold, supply & number of rounds are customizable.