Tombstone Tactics is a roguelike autobattler played from the wrong side of the crypt. Raise skeletons, arm them with the gear of fallen heroes, and sacrifice the weak to reshape your forces. Build the right army to keep your Lich alive through the run.
Tombstone Tactics 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年11月1 個月後發行
開發人員Sunderpath Games發行商Sunderpath Games類型策略模擬休閒
—成就—DLC
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午12:52 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 (64-bit)相同處理器Dual-core 2.0 GHzQuad-core 3.0 GHz顯示卡irectX 12 or Vulkan compatible, 1 GB VRAMDirectX 12 or Vulkan compatible, 2 GB VRAM記憶體4 GB RAM8 GB RAM儲存空間4 GB available space相同
關於 Tombstone Tactics
Command Death Itself
In Tombstone Tactics, you rule as an immortal Lich whose power is measured not by armies kept alive, but by how effectively you use what dies. Every battle is a test of preparation, sacrifice, and restraint, where victory is temporary and loss is inevitable—but never wasted.
Strategy Built From Remains
You do not recruit units. You assemble them.
Before each battle, you construct undead creatures from scavenged components:
- Souls define a unit’s core identity and base strength
- Abilities determine how it acts in combat
- Passives or stat modifications shape its role and behavior
Each unit has strict slots, forcing meaningful tradeoffs. No creation can do everything, and no build lasts forever.
Watch the Consequences Unfold
Once combat begins, battles resolve automatically through clear, deterministic rules. There is no micromanagement and no reflex play—the outcome reflects the decisions you made beforehand.
You may intervene sparingly, spending precious souls to invoke powerful necromantic commands, but every such choice weakens your future forces. Control is absolute, but never free.
Loss Is a Resource
Failure does not end a run immediately. When enemies survive a battle, their presence damages your Lich’s remaining control, represented by a shared health pool that persists across encounters.
Enemies obey the same rules as your creations. When they fall, they leave behind the souls and components they were built from. What defeats you today may become the foundation of tomorrow’s solution.
Adapt or Decay
There are no permanent items and no perfect strategies. Power is temporary, resources are limited, and every encounter forces new compromises. Mastery comes not from optimization, but from learning when to sacrifice, when to intervene, and when to let things die.
Core Features
Modular Unit Construction
Build undead units from interchangeable parts with strict slot limits and clear roles.
Auto-Resolved Tactical Combat
Battles play out automatically, emphasizing planning, positioning, and intent.
Meaningful Resource Sacrifice
Spend souls to influence combat, knowing it will cost you later.
Run-Level Stakes
A persistent Lich health pool ensures every loss matters without ending the game outright.
Enemies as Materials
Harvest fallen foes to fuel future creations and adapt to escalating threats.
Rule the Aftermath
Tombstone Tactics is a game about control without certainty, power without permanence, and strategy forged from failure. You are not trying to preserve an army—you are trying to outthink death itself.
How much are you willing to lose to survive the next battle?