"Time to Crate" is an incremental platformer/survivors-like/arcade/dating sim/jrpg love story. You're a circular saw. There are crates. Destroy them. Jump. Bump. Ground pound. Get the money. Buy upgrades. Become stronger. Ridiculously stronger. Do it again. And again. And again. Time. To. Crate.
Time to Crate 上線人數與 Steam 圖表
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玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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遊戲
發行日期—發行日期未公布
開發人員Electric Kite發行商Electric Kite類型動作獨立
—成就—DLC4616920
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玩家數更新於 — · 商店資料更新於 9月22日 下午11:45 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 7+—處理器2 Ghz—顯示卡128MB, OpenGL 3+—記憶體4 GB RAM—儲存空間200 MB available space—
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SHRED CRATES. EARN COINS. FIND LOVE
Every coin is earned through active play.
Dash, jump and fall to shred as many crates and grab as much coins as possible before time runs out. Then spend your hard-earned fortune on upgrades that make you faster, sharper, bigger, and significantly more dangerous.
Then go back and destroy more!
EXPLOSIVE INCREMENTAL PROGRESSION
Buy upgrades!
Move faster. Jump higher. Hit harder. Unlock totally new actions and abilities. Turn a clumsy little saw into a crate-shredding catastrophe. Every upgrade change the way you play.
Explore metroidvania-like castle filled with upgrades, locked doors and hidden secrets. Use your growing movement abilities to reach rooms that were previously out of your grasp.
THE GAME KEEPS CHANGING
Just when you think you understand Time to Crate, the game changes completely. It refuses to remain the same.
One moment you are dashing through an action platforming level. The next, you are fighting through survivors-like chaos or bouncing around a Pong-like arena with extremely violent intentions.
Each chapter starts the progression from scratch. Learn the rules, buy ridiculous upgrades, break everything—and prepare for the rules to change again.
LOVE HURTS
All this destruction has a purpose.
Somewhere beyond the locked doors and piles of sawdust waits the beautiful Crate Princess. Unfortunately, reaching her requires carving your way through an entire kingdom of her wooden subjects.
Love hurts. Especially if you are a crate.
FINISHED THE STORY? KEEP SHREDDING
After the campaign, enter an alternative roguelike mode that remixes unlocked arcade modes, upgrades, enemies, quotas, and perk choices into repeatable runs.
Build ridiculous combinations, chase greater rewards, and find out how much destruction one relationship really needs.