The Wungo Dungo Surprise is a physics based local 1v1 fighting game, with no combos or roster, just 1 simple enemy to beat repeatedly. The main moves are punching, kicking and dodging, and some extra tools, a few weapons and powers.
The Wungo Dungo Surprise 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論10 篇評論
40.0%Mixed
4 篇好評6 篇負評
推薦數—評分
媒體
5 張圖片
遊戲資訊
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遊戲
發行日期2025年1月9日已在 Steam 上架 1 年
開發人員Ruffy McRuffson發行商Ruffy McRuffson類型動作免費遊玩獨立休閒
—成就
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玩家數更新於 9月18日 下午12:07 UTC · 商店資料更新於 9月22日 下午12:17 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10—處理器AMD Ryzen 3 2200G or similar—顯示卡NVIDIA GeForce GTX 970 or similar—記憶體8 GB RAM—儲存空間1 GB available space—
關於 The Wungo Dungo Surprise
The Wungo Dungo Surprise is a physics based local 1v1 fighting game. There’s no combos or moveset, or roster. There’s no lore or story. The goal is just to win every encounter and see how many times you can win.
There’s a single player mode against a bot, and a local 1v1 mode, first to 3. There are no extra characters or stages. Health isn’t automatically regained at the end of each round so it’s a case of seeing how many rounds you can go for in a row.
For the gameplay, there’s a punch, a kick, 4 dodges, 3 weapons, and 11 powers. The core of the gameplay is reacting to the punch direction of the enemy, and the other moves are sprinkles of variation/decision making on top of that.
At the end of each round you get the choice of one of 11 powers, and to regain health/dodges/kicks.
The game itself is fully physics based, i.e. every limb of the character is fully controlled by physics and obeys newtons laws, allowing for some interesting interactions, such as being able to ragdoll at any time. As part of the physics system, momentum is conserved, and as such while in the air you’re purely at the whims of momentum and gravity, which means stuff like throwing objects or front flips must be well timed, which can lead to some fun moments and difficulty.