The Warden's Rite is a dark fantasy Tower Defense set in a world consumed by the Fire Primordial. As the Warden, command Earth, Air and Water. Combine elements to create traps, block enemy paths to change the route and place towers side-by-side to make them stronger. Defend humanity's last hope.
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玩家人數—24 小時 —
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遊戲資訊
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遊戲
發行日期20269 個月前發行
開發人員Storyforge Games發行商Storyforge Games類型策略獨立
—成就—DLC4394720
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玩家數更新於 — · 商店資料更新於 9月22日 下午11:13 UTC · 來源:SteamWebAPI
輔助功能與音訊Camera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10 x32bit—處理器INTEL i3-4330—顯示卡INTEL HD Graphics 4600—記憶體2 GB RAM—儲存空間2 GB available space—
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THE INFERNO IS COMING. WILL YOU HOLD THE LINE?
The world was forged by four primordial, but it will be consumed by one. The Primordial of Fire has turned his fury upon creation, yet sanctuary can still be found within The House of Four Graces. As the Warden, you are the last guardian of humanity. You do not just build; you command the elements to extinguish an unstoppable hate.
In The Warden’s Rite, defense is a tactical chemical reaction. You wield the powers of Earth, Water, and Air, each offering distinct strategic advantages. Success depends on your ability to combine these forces into devastating synergies.
- Earth (The Bulwark): Construct immovable barriers and gravity-shattering towers. Use the ground itself to block paths, tank massive damage, and crush the advancing enemies.
- Water (The Flow): Saturate the battlefield to control the heat. Deploy frost pulses to freeze enemies in their tracks or healing waves to sustain your frontline units.
- Air (The Gale): Unleash lightning-fast strikes and anti-air barrages. Buff your towers' speed and whip up sandstorms to bring flying enemies crashing to the soil.
Static towers are not enough to stop an ancient power. The Warden’s Rite blends classic tower defense with real-time tactical intervention.
- Tower Specialization: Reach Level 3 and choose a permanent role for your towers. Will your Earth Tower become an Earthshatter for massive AoE damage or a Rootbind for total crowd control?
- Summoned Units: Call forth Golems to block lanes, Water Elementals to heal, and Air Spirits to pierce through enemy ranks. Units provide the mobile response needed to plug gaps in your defense.
- Elemental Combos: Lay traps directly on the path. Place a Water Trap on an Earth Trap to trigger a Bog Trap, rooting enemies for the kill. Combine Earth and Air for a Sandstorm to grounding airborne threats.
In The Warden's Rite, you are the architect of your own wealth. To fund your war effort, you must build Element Altars on sacred Grace nodes.
These Altars are the beating heart of your defense, but they are vulnerable. The Fire Primordial's minions will prioritize your economy. Every second, you must decide: Do you invest in more energy to fund late game power, or do you spend your last shards to protect the Altars you already have?
Victory earns you Rite Points, allowing you to unlock permanent Sigils and Primordial Abilities. Define your own path and master a unique gameplay style; with a vast array of strategic combinations, every run is an opportunity to reinvent your defense and forge a new legacy.
The enemy does not sleep. The waves are relentless. Defend your lines, save humanity.