Build a faith from borrowed bodies in this incremental shrine defence. Possess pilgrims, collect their offerings, and choose whether people, nature, or forgotten relics carry your religion. Grow the shrine by day, then defend it through the night with an ever-changing deck of boons.
The Offering 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
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開發人員Duskmothgames發行商Navian Digital類型策略獨立模擬休閒
—成就2
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玩家數更新於 — · 商店資料更新於 9月23日 上午12:33 UTC · 來源:SteamWebAPI
Possess pilgrims, carry their offerings to a forgotten shrine, and spend the Essence they leave behind. Build by day. Defend the flame by night.
BUILD A FAITH
Choose people, nature or the Old Faith. Each path has its own upgrades and changes the plaza around you.
GROW BY DAY
Gather offerings, raise a congregation, grow a living sanctuary or uncover what lies beneath the shrine.
DEFEND IT AFTER DARK
Choose a rite, fire it yourself, then add a boon between waves to shape your build.
WEIGH THE COST AT DAWN
Cursed gifts pay more but spread Corruption. Blessed gifts pay less and cleanse the shrine.
FEATURES
- Three shrine paths with different cards and forms of growth
- Direct possession and hand-controlled offering deliveries
- Four night rites with a boon draft between waves
- A persistent corruption system that alters the shrine
- Single-player, offline, with no microtransactions