This is a psychological horror visual novel game. You wake up in an eerie old hotel with no memory. You need to meet bizarre characters and recover lost memories. There are 20 endings. Pixel art, desaturated tones, dreamlike dread. Horror comes from existential self-reflection, not jump scares.
輔助功能與音訊Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系統需求
最低配備建議配備作業系統Windows 7 SP1Windows 10 / 11 (64-bit)處理器Intel Core 2 Duo E4500 @ 2.2GHz / AMD Athlon 64 X2 4000+ @ 2.1GHzIntel Core i3-4130 @ 3.4GHz / AMD FX-6300 @ 3.5GHz顯示卡Integrated Intel HD 3000 / AMD Radeon HD 4200, 256MB VRAMNVIDIA GeForce GT 730 / AMD Radeon R7 240, 1GB VRAM; any DirectX 11 compatible GPU記憶體2048 MB RAM4096 MB RAM儲存空間300 MB available space500 MB available space
關於此遊戲
關於 The Long Awakening
Who are you?
You wake up in Room 333 of an old, rundown hotel. You don't remember your name. You don't remember why you're here. You don't even remember what you look like.
A voice urges you to wake up. You realize you need to escape this unsettling hotel.
Every choice defines who you are
In The Long Awakening, every decision you make changes the course of the story—not merely between "good" and "bad" endings, but fundamentally reshaping who you are:
- Do you give yourself a new name, or insist on finding the one you've lost?
- Do you investigate every suspicious object, or retreat under the covers and pretend everything is normal?
- Do you trust every "person" in this hotel, or suspect they're merely projections of your own mind?
20 endings, each one a different "you"
This is not a game about chasing a "perfect ending." Among its 20 conclusions, there is no traditional "good" or "bad"—every ending answers a single question: "If I had chosen differently, who would I have become?"
- You might break a cryptic rule and die on the spot.
- You might be assimilated without ever realizing it, losing the will to leave.
- You might discover you were never quite human—or that you're the only one who still is.
Features
- Psychological Horror × Existentialism – Fear doesn't come from jump scares, but from existential questions that linger long after you stop playing.
- 20 Endings – Each playthrough is a new journey of self-exploration.
- Pixel Art + Low-Saturation Palette – A restrained visual style that evokes the eerie feel of a half-remembered dream.
- Non-Linear Exploration – The hotel itself is a labyrinth: corridors, elevators, bars, meeting rooms, security offices—every corner hides clues or traps.
- Memory Fragment System – Collect scattered memories to piece together your forgotten past—or choose to leave them forever lost.
You're not trying to escape the hotel. You're trying to escape yourself.
玩家數更新於 9月19日 上午05:56 UTC · 商店資料更新於 9月22日 上午10:45 UTC · 來源:SteamWebAPI