She was made to serve. Never to feel. A narrative adventure about a being created to preserve the world's balance — who begins, for the first time, to question everything she was made for. Form bonds, make choices, and discover the price of becoming something you were never meant to be.
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遊戲資訊
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遊戲
發行日期—發行日期未公布
開發人員Mokou Games發行商Mokou Games類型冒險獨立
—成就—DLC4125180App ID
相容性與功能
Windows · macOS完整控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
系統需求
最低配備建議配備作業系統Windows 10 64-bit相同處理器Intel Core i3 or equivalentIntel Core i5 or equivalent顯示卡Intel HD 4000 or betterNVIDIA GTX 750 Ti / AMD Radeon RX 460 or equivalent (2 GB VRAM)記憶體4 GB RAM8 GB RAM儲存空間2 GB available space3 GB available space
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關於 The Cost of Salvation
What does it mean to feel, when you were never supposed to?
Elu was made to serve. Created with a single purpose — to preserve the balance of the world — she has carried it faithfully, without question. But something is changing. For the first time, she is beginning to notice. To wonder. To feel.
And in a being created only to give, feeling changes everything.
LIVES SHE WAS NEVER MEANT TO SHARE
Across forests, villages, and cities, Elu moves through a world she was made to protect — but never to belong to. She will meet people whose stories she will follow, whose trust she may earn. Through their eyes, she will slowly begin to understand what she truly is — and why her existence carries a price no one told her about.
CHOICES THAT SHAPE WHO SHE BECOMES
Every decision feeds one of three emotional currents within Elu — Faith, Attachment, or Bitterness. More than story branches, they reshape how she speaks, how the world responds to her, and who she will be when everything is finally at stake.
MULTIPLE PATHS, MULTIPLE ENDINGS
The choices you carry will lead to different endings — each one a reflection of who Elu has become. And for those who see every path, there may be one more truth waiting beyond all of them.
Key Features
- Narrative adventure driven by dialogue and emotional choices
- Explore a handcrafted world: forests, villages, cities, and more
- Emotional alignment system: Faith, Attachment, Bitterness
- Multiple endings + one hidden final ending
- 3–5 hours per playthrough
- Hand-drawn art with cinematic framing
- Original orchestral soundtrack
- Full controller support
玩家數更新於 — · 商店資料更新於 9月22日 下午11:17 UTC · 來源:SteamWebAPI