Pilot your ship across a procedurally generated star map as corruption spreads inward. Each sector holds a stabiliser; protect it from raiders and pump energy into its shields. Jump between nodes, prioritise threats, and manage energy. Hold the line until time runs out, or be consumed by corruption.
The Cosmogenesis Project: Corruption 上線人數與 Steam 圖表
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遊戲資訊
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遊戲
發行日期—發行日期未公布
開發人員BitDriven發行商BitDriven類型策略
—成就—DLC4503140App ID
相容性與功能
Windows完整控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
輔助功能與音訊Adjustable DifficultyCustom Volume ControlsPlayable without Timed Input
The corruption doesn't stop. Neither can you.
Pilot your ship across a procedurally generated star map where corruption spreads inward from the outer sectors. Every node you abandon becomes a stepping stone for the creep. Every second you spend in the wrong place costs you ground you can't afford to lose.
Protect the Stabilisers Each sector has a stabiliser at its core. Raiders will target them. Corruption will overwhelm them. Your job is to jump in, pump energy into the shields, and hold the sector long enough to matter.
Every Jump is a Decision The star map is your battlefield. Corruption spreads along connected nodes, ignore one sector too long and it becomes a gateway to the next. You can't be everywhere. Choose wisely.
Energy is Everything Shielding stabilisers costs energy. Cleansing corruption costs energy. You never have enough. Managing what little you have is the difference between holding the line and watching the network collapse.
No Two Runs Are the Same Procedurally generated star maps mean the corruption always takes a different path. New layouts, new chokepoints, new impossible decisions, every run.
Hold until the clock hits zero. Or be consumed by the corruption.
玩家數更新於 — · 商店資料更新於 9月23日 上午12:48 UTC · 來源:SteamWebAPI