A unified turn-based and real-time battle system in a world with unstable gravity. Weave between combat types by exploiting weaknesses in gravity. Attacking measures nearby gravity.
Tactics Weaver 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
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正在收集每日樣本目前只有一天的歷史資料,曲線至少需要兩個樣本。
24 小時—7 天—趨勢持平
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遊戲資訊
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遊戲
發行日期2026年3月19日6 個月前發行
開發人員Sigh Like A Fish發行商Sigh Like A Fish類型免費遊玩策略獨立
—成就—DLC
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玩家數更新於 9月19日 上午01:58 UTC · 商店資料更新於 9月22日 下午09:07 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 11—處理器Intel 8th gen CPU—顯示卡Nvidia GTX 960—記憶體4 GB RAM—儲存空間2 GB available space—
關於 Tactics Weaver
Do you like the idea of tactics games, but find yourself getting bored? Tactics Weaver breaks up tactical turn-based combat with chaotic real-time combat. You will alternate between the two combat systems, where in turn-based you gain tactical advantages that you will leverage (along with your skill) to win quick real-time battles.
Overview
The world is ending. Gravity has become unstable. And yet you still fight.
Battle in both tactical turn-based and chaotic real-time combat. Weave between combat types by exploiting weaknesses in gravity. Attacking measures nearby gravity.
Story
The planet is slowly imploding, and thus surface gravity is becoming stronger by the day. You play as Thomas, a former archaeologist who wants to become a comedian before gravity stops all life. However, to do so, you must fight both human and supernatural forces.
A Unified Turn-Based and Real-Time Battle System
Strong gravity has hindered movement, forcing slow turn-based movement. However, gravity is uneven. If you measure gravity, you will find weak-points, allowing you to move quickly in real-time.
Character attacks alter the grid by measuring nearby gravity. Each character starts in turn-based mode and in Obscured Gravity. The first time a character attacks, they enter Crude Gravity; the grid becomes more refined, and the character can move farther during their turn. The second time a character attacks, the grid is refined fully to Real Gravity. After 8 turns, all characters in Real and Crude Gravity will fight in real-time for a short time. After the battle, all characters return to turn-based mode.
The turn-based and real-time phases are not isolated; they are interconnected. In turn-based, you will accumulate tactical advantages that will be leveraged in real-time combat. When you attack in turn-based, you build up "Real Time". A character can only stay in real-time combat while they have "Real Time", which is constantly ticking down. So accumulating more "Real Time" than your opponents before the real-time battle starts is a major advantage.
Features
- A unified turn-based and real-time battle system
- 10 playable characters each with unique abilities for each gravity state
- 13 story missions
常見問題
Tactics Weaver 可在 Steam 上免費遊玩。
Tactics Weaver 由Sigh Like A Fish打造,於 2026年3月19日 發行。6 個月前發行。