This game is made my students from De Montfort University over approximately 7 weeks. Surrelia Adventures is a game in which there's no one way to play. You navigate the world with two characters that have different powers and it's up to the player to utilise them to progress.
Surrelia Adventures 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論4 篇評論
100.0%4 user reviews
4 篇好評0 篇負評
推薦數—評分
媒體
8 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年10月1日12 個月前發行
開發人員2 Dev's + 3發行商DeMon Games類型動作免費遊玩冒險獨立休閒
16成就
關於此遊戲
玩家數更新於 9月18日 下午09:17 UTC · 商店資料更新於 9月22日 下午09:02 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsPlayable without Timed Input
系統需求
最低配備建議配備作業系統Windows 10相同處理器Intel Core i5-6600 or equivalentIntel Core i7-8700 or equivalent顯示卡NVIDIA GTX 1080NVIDIA GTX 1660記憶體827 MB RAM相同儲存空間2 GB available space相同
關於 Surrelia Adventures
This game is made my students from De Montfort University over approximately 7 weeks.
Surrelia Adventures is a 3D platformer where two characters from different worlds are transported to the world of Surrelia. They must work together and find their way back home, by solving puzzles, speaking to the inhabitants and fighting off dangerous foes.
Characters Abilities
The two characters that you control means double possibility, with Geo(Red) being able to shrink down to enter secret areas, and Pokko(Purple) being able to jump on top of the highest hills.
The combat differs with Geo being a melee only character, great for close combat, which differs from Pokko who shoots from a blaster, great for keeping your distance!
Level themes
Complete levels around visually striking environments in different regions, each region is home to a different species based on the ecosystem, so be sure to speak to them and hear what they have to say!
World Experience
Surrelia is a vibrant and joyful place, so be sure to see as much as you can through this adventure all while collecting special power ups and gems to get a high score
Credits
Devonte Griffiths- Lead Developer, Main Programmer
Max Oxman- Game Designer, 3D Modeller, Environment Design
Devin Brown- 3D Modeller
Carlo Olivas- UI, Settings
Keiran Sayer- Level Design, Secondary Assets
And a special thank you to Salim Hasshu- Mentor, Publisher ‘DeMon Games’, at De Montfort University
Luis Cesar Rodriguez- Achievement Art
Additional Information
Rocks and Combined Asset- fab- raffyraffy- Under public license- Textures altered- CC License 4.0-