Grow colonies of fluorescent cells that mutate, swarm, and devour each other in a petri dish arena. Propagate a unique biology of your own as you compete against rival labs in a detailed artificial life simulation.
Substrate: Emergence 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—評分0/9
近 30 天無資料負評比例—好負評比—
媒體
10 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年9月24日今天發行
開發人員Petri Dish Games LLC發行商Petri Dish Games LLC類型策略獨立模擬搶先體驗
輔助功能與音訊Camera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed Input
更多Adjustable Text SizeContrast Controls
系統需求
最低配備建議配備作業系統Windows 10 64-bitWindows 11 64-bit處理器64-bit quad-core CPU (Intel Core i5 / AMD Ryzen 3 or better)64-bit six-core CPU (Intel Core i5-12400 / AMD Ryzen 5 5600 or better)顯示卡DirectX 12 GPU with compute shader support and 2 GB VRAM (AMD Radeon 780M, Intel Iris Xe, NVIDIA GeForce GTX 1050 or better)Dedicated DirectX 12 GPU with 6 GB VRAM (NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT or better)記憶體8 GB RAM16 GB RAM儲存空間1 GB available space2 GB available space
關於此遊戲
關於 Substrate: Emergence
Cultivate evolution as you guide your cells to outgrow your rivals, experimenting with mutations to find genetic advantages in a richly simulated artificial life sandbox. Engineer chemistry and intervene tactfully with direct cellular controls. Each cell has a unique genome shaping its behavior and appearance. Some hunt. Some cooperate. Many go extinct.
Capsule art, logo and background art by Daniel Nartov
No two cells are exactly the same. All mechanics are inspired by real cellular biology, emphasizing emergent complexity. Cells have functional organelles defined by their genes. Genes pass down through generations, accumulating tiny mutations until they evolve into new strains. Resources drive behavior. Interactions create emergent effects you didn't predict. Simple organic systems combine into a living simulation.
Every mutation is visible. The cells fluoresce with life as they consume resources, replicate, and compete. Each color is a reflection of their genetic code.
Every gene mutates independently, and any cell can mutate to have any number of any gene. The only limit is natural selection.
Every cell's behavior is driven by a miniature neural network and genetic algorithms. Nothing is scripted.
Your cells aren't alone. Cultivate them to develop evolutionary advantages and outgrow the competition. Use chemistry as a weapon. Claim zones to control the resources your rivals depend on. Annihilate them.
Catalogue your unique strains and document their lineages. They become more valuable as they dominate the substrate, creating a growing economic engine.
Developer note:
I'm developing this solo with my background in cellular neuroscience and experience as a musician and abstract painter. All game systems, simulation architecture, visual designs, procedural art and audio designs are my own. The soundtrack is made by me with the help of a few of my friends. I write and maintain the codebase alone, using Claude Code and other agentic coding tools as my primary workflow. No art assets were created by generative AI, and nothing in the game is generated by AI at runtime.
玩家數更新於 — · 商店資料更新於 9月23日 上午12:08 UTC · 來源:SteamWebAPI