A 2D pixel art tower defense game with unparalleled strategic depth. Deploy modules to redirect enemies, use tactical chips to command the battlefield, and upgrade towers with multi-branch modifications to protect humanity's vital Stellacore energy.
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發行日期Q4 20266 天後發行
開發人員Slash Studio發行商Slash Studio類型策略獨立休閒
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玩家數更新於 — · 商店資料更新於 9月23日 上午12:43 UTC · 來源:SteamWebAPI
With resources exhausted, humanity traveled through a wormhole to a dimensional universe and discovered Stellacore energy, the lifeblood of civilization. The unmanned space station was fully controlled by the artificial intelligence Aethis, until dimensional native creatures launched a massive invasion and frantically plundered Stellacores. To protect humanity's last lifeline, Aethis awakened you from slumber, and a life-or-death battle for Stellacore defense has begun.
Two-phase strategic cycle, every move shapes the battlefield
- Construction Phase: You don't just place defense towers—you actively plan enemy paths by deploying modules, use terrain to create maximum defensive depth, and force enemies into crossfire zones.
- Combat Phase: No new facilities can be built; the battlefield is entirely controlled by the tactical chip system. Each defense tower has its own exclusive chip, and a draw pile is generated based on the number of towers on the field. Identical chips can be synthesized and upgraded to level 3. Wisely allocate Stellacore energy to unleash attacks, buffs, debuffs and other effects to turn the tide at critical moments.
Unparalleled strategic depth, no mindless grinding
- 6 defense modules,: each with 3 unique upgrade paths. A single tower can choose up to 2 paths, with only 1 path fully upgradable. Different combinations adapt to different enemies and terrain.
- 4 game-changing modification systems: Will you choose high-risk, high-reward tactical trade-offs, the bloodthirsty modification that grows stronger with each battle, sacrifice a single tower for global bonuses, or take the risk of shutdown for maximum damage output?
- 35 dimensional native creatures: 14 minions + 11 elites + 10 bosses, each with unique traits. Mechanics like armor, invisibility, and group buffs require flexible tactical adjustments, offering fresh challenges in almost every level.
- Energy resource management: The maximum Stellacore energy decreases as energy blocks are stolen. Defeating energy-carrying enemies recovers energy, and every chip activation requires precise calculation.
Rich content and long-term gameplay
- 27 meticulously designed story levels, all compatible with both Story and Endless modes.
- 135-node Research Tree covering four major categories: general upgrades, tower enhancements, modification unlocks, and defensive mechanisms.
- Complete tower and enemy codex system integrated with Steam achievements.
Use your wisdom to build an impenetrable Stellacore defense line, repel all dimensional invaders, and protect humanity's last hope!