A story-driven incremental game with idle and auto-battler mechanics, inspired by Factorio logistics, Path of Exile itemization, and Eve Online's economy
最低配備建議配備作業系統Windows 10Windows 11處理器i3i5顯示卡Intel IrisIntel Iris Xe記憶體256 MB RAM512 MB RAM儲存空間500 MB available space1 GB available space
關於此遊戲
關於 Space War Economy Idle
Space War Economy Idle is an incremental game where you take control of a mining outpost, extract resources, build ships, and battle your way back towards Earth. It is designed to be casual but complex, working with both passive/idle play-styles and more active playing.
Two thirds economic management
- Configure - setup machine processes to mine, smelt, craft, and do logistics runs automatically
- Manage - make the processes work in sync and be rewarded for peak performances
- Idle - resources accumulate whether or not the game is active or open
- Upgrade - processes can be upgraded almost endlessly and runs can be reset for semi-permanent rewards
- Optimize - master a minigame that rewards management consistency with global multipliers
- Craft - all items are custom with random modifiers based off of what items are consumed in the crafting
One third permadeath auto-battler
- Assemble - combine component items to create a fleet with action RPG itemization and stats
- Auto battle - dispatch fleets to fight challenging enemies in 300 levels of space warfare
- Conquer - more items, mechanics, and story are unlocked with battle progress
- Prosper - discover your past and what happened to humanity
玩家數更新於 9月18日 上午11:48 UTC · 商店資料更新於 9月22日 下午08:57 UTC · 來源:SteamWebAPI