One carrier against the sector's whole navy. The guns fire themselves, you steer the bow, pick the route, and decide how long to stay before the alarm brings the fleet down on you. Collect permanent cards that increase your strength each run. Five acts with increasing battle scope.
Space Carrier Zero 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論4 篇評論
100.0%4 user reviews
4 篇好評0 篇負評
推薦數—評分0/9
近 30 天無資料負評比例0.0%好負評比—
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年9月8日16 天前發行
開發人員These Are Serious Games發行商These Are Serious Games類型動作
最低配備建議配備作業系統Windows 10 64-bit (version 1607 or later)—處理器Dual-core x86-64, 2.0 GHz—顯示卡Any GPU with OpenGL 3.0 (integrated is fine)—記憶體2 GB RAM—儲存空間250 MB available space—
關於此遊戲
關於 Space Carrier Zero
SPACE CARRIER ZERO is a retro space action game going from the scale of a frigate to a full planetary scale killer with a incremental twist.
You command a carrier holding station while the sector empties its fleet at you from every bearing. As you fight to survive with a set of different carrier types, card packs drops that permanently increase your power across runs. Build your ship, pick weapon evolutions, and build power across runs through card drops.
CHOOSE YOUR PATH THROUGH THE SYSTEM
Every node pays: wrecks, weapon drops, card packs, salvage. And every second you stay, the alarm climbs: first fighters, then elites, then an intercept fleet of capital ships. The jump drive needs thirty seconds to charge before you can move on, but you need to stay if you want to get strong enough to beat the gates and nuke the final planet.
FIVE ACTS, AND THE LAST ONE IS THE PLANET
Five acts of route choices: garrisons, caches, drydocks, and more to choose from as you fly through the system. Act gates end at the fleet's own infrastructure: an orbital shipyard that keeps launching hulls while you break its cradles, a War Moon, and end the threat at the Capital World.
THE BUILD IS THE RUN
Twelve carrier types to play. Lots of weapons, from railguns to a launcher that drags a formation into one point and implodes it. And a relic catalog that changes the way your weapons and ship plays.
- One carrier. Five acts.
- Many weapons across ballistic, ordnance, and energy families.
- A relic catalog that changes your run
- Capital ships with destructible gun decks and prizes inside
- An alarm system to challenge and reward tenacity
- Permanent card collection with infinite levels
- A generative darksynth score that escalates with the fight.
- A robot voice with a hundred-word vocabulary and a firm grasp of priorities.
玩家數更新於 9月19日 上午07:15 UTC · 商店資料更新於 9月22日 上午10:54 UTC · 來源:SteamWebAPI