Sell your soul! Test yourself in this difficult ragegame!SoulPactum is a brutal 2D platformer where every wrong jump ends in failure. Precise timing and patience are the keys to finally making it through the deadly levels. Are you up for the challenge?
SoulPactum 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論2 篇評論
50.0%2 user reviews
1 篇好評1 篇負評
推薦數—評分
媒體
5 張圖片
遊戲資訊
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遊戲
發行日期2025年4月30日已在 Steam 上架 1 年
開發人員D. Pisti發行商D. Pisti類型冒險獨立
10成就2DLC3659050
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玩家數更新於 9月18日 下午05:39 UTC · 商店資料更新於 9月22日 上午08:14 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows XP/Vista/7 (32- or 64-bit)—處理器1.6 Ghz—顯示卡NVIDIA® GeForce 5+ ATI Radeon R300+—記憶體512 MB RAM—儲存空間105 MB available space—
關於 SoulPactum
[ENG]
This is my first game that started as a school project, but I have always had a great desire to make games for people, so I would like to share a rudimentary version with you and then develop it further and further.
I think this game is a very difficult ragegame type game, it is not a coincidence that it is called SoulPactum. In the game I create almost impossible levels, there are no tricks or invisible traps, only difficulty. Timing and observing the movement of the traps on the level are very important. Currently, some traps are available with 3 ready-made levels. In the future, I would like to have co-op levels, leveled levels, more traps, abilities for different skins, endless levels, competition with other players, so I still have a lot of ideas and I'm trying to develop them according to time and knowledge.
I had to make the game with free resource packs because I did not have the budget or support to make unique textures/sounds.
I hope that as many people as possible will like my game and that you will help its development in a constructive way!
I am happy to accept all ideas and help.