You were pulled into someone else's war. Type what you want to say and people answer it. Errands, places, allies and even your abilities are written out of what you do. Slay the Demon King, serve him, turn him or make peace, and the world remembers how.
Someone Else's War: An Isekai RPG 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—評分0/9
近 30 天無資料負評比例—好負評比—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期—發行日期未公布
開發人員Ghamra Studios發行商Ghamra Studios類型冒險獨立角色扮演
—成就—DLC5370050App ID
相容性與功能
Windows · macOS未列出控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
輔助功能與音訊Adjustable DifficultyCamera ComfortCustom Volume ControlsKeyboard Only Option
更多Playable At Your Own Pace
系統需求
最低配備建議配備作業系統Windows 10 64-bit—處理器Dual-core 64-bit CPU—顯示卡Any GPU with OpenGL 3.3 support (integrated graphics are fine)—記憶體4 GB RAM—
關於此遊戲
關於 Someone Else's War: An Isekai RPG
The world is written before you take your first step in it
Every run opens by writing its own world: the age, how magic works, the peoples and what they want, what the Demon King actually is and where he stands right now — then who you were on Earth, how you got here, and the ability you woke up with. Tell it what kind of world you want, or leave it to chance.The world is built out of what you do in it
- You mention a place nobody has been. If it is close enough to walk to, it gets built, and you can go there.
- You take someone's errand. A destination is written for it and placed on the map. The world is larger because you agreed to something.
- You argue about the price. Talk a keeper down and the bed costs less. What you agree is what you are charged.
- You ask someone to come with you. They decide. Someone who does not like you enough will say no.
- You talk down something trying to kill you. A person, an animal, a monster, the boss of the dungeon: anyone you fight can be talked onto your side. Not all of them forget whose side they were on.
- You play the way you play. New abilities are written against your build, and the ending is written out of the run you actually had.
Say the thing, not the option
Lie, threaten, over-promise, confess — you type it. The reply is written for what you actually said, and what you said is what the world then has to deal with.You can walk into a fight you cannot win
Fights run on hand-written rules, not on the AI: turn order, initiative, damage and death follow the same rules every time. You can learn this game, and you can misjudge it.Pick a side, or don't
You are here for a war that isn't yours. Slay the Demon King, serve him, turn him to your side, or make a peace both banners will sign. Each one ends the war differently, and the world carries on after it, changed by what you did. Factions keep count of what you have done for them and what you still owe.Everyone remembers you
You are not from here, and the war did not start with you. Everyone you meet will remember you — not all of it, and not the same way.
玩家數更新於 — · 商店資料更新於 10月13日 下午06:15 UTC · 來源:SteamWebAPI