"Like all psychic life, creativity also comes from the unconscious. If you identify with the creative process, you end up believing that you are the creator." Soglia is a game based entirely on sound. A dreamlike journey into our unconscious to discover where ideas are born.
Soglia 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論17 篇評論
82.4%Positive
14 篇好評3 篇負評
推薦數—評分
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年1月11日9 個月前發行
開發人員Jacopo Foschi發行商Jacopo Foschi類型免費遊玩冒險獨立
—成就1DLC
關於此遊戲
玩家數更新於 9月18日 下午11:15 UTC · 商店資料更新於 9月22日 下午09:18 UTC · 來源:SteamWebAPI
輔助功能與音訊Adjustable DifficultyPlayable without Timed InputStereo SoundSurround Sound
更多Gamepad Recommended
系統需求
最低配備建議配備作業系統Windows 10 64-bit—處理器Intel i3-6100—顯示卡Intel HD 530—記憶體2 GB RAM—儲存空間2 GB available space—
關於 Soglia
Soglia explores the connection between video games and musical composition, investigating how interactivity can become a creative tool for music through the gamification of sound. The project consists of a video game that is almost entirely sound-based, in which visual elements are reduced to a minimum and the experience is guided by listening and spatial orientation. The gameplay is based on exploration and sound collection, allowing the player to interact with and modify the acoustic environment in real time, which evolves like a dynamic and immersive composition.
Soglia attempts to describe the phenomenon of creativity and intuition that occurs within a dream. It seeks to answer a question: who is the one who creates and generates the idea? Is it us, or is it an “independent” creator that resides within our unconscious? In Soglia, the player embodies this creator and does everything possible to capture and organise the sound of the environment to generate the embryo of a composition.
The game is the result of a degree thesis in electronic music, so I understand that it can be difficult at times.
But don't give up, keep collecting Tags, try to understand the consistency between the sounds and collect Tags of the same type.
There are five types of tags and therefore five families of sounds:
- Artificial noises
- Natural noises
- Musical instruments
- Voice
- Digital universe
Once you have collected 3 of the same type, that “family” will be promoted and allow you to continue. Once you have done this three times, you will reach the end, which is a sum of the actions you have taken during the game: a composition created by you.