SKINSHIFT is a goofy game of hide-and-seek about mimicry, where you repaint yourself to match the wall and act like you were never even here. Grab a group of 2 to 15 players, blend into the wallpaper — and freeze. Hid yourself just right? Nice. Elbow sticking out? Gotcha!
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開發人員SKINSHIFT發行商SKINSHIFT類型動作獨立角色扮演休閒大型多人連線
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玩家數更新於 — · 商店資料更新於 9月23日 上午02:07 UTC · 來源:SteamWebAPI
SKINSHIFT is an asymmetric multiplayer hide-and-seek game about mimicry, built on Unreal Engine 5. You're either a Hunter from the cleanup squad, or a Mimic — a sneaky little creature that can pass itself off as anything. And no, nobody turns into teapots and crates here (that would be too easy): Mimics reshape their own bodies, copy the material of a surface, mold themselves into a silhouette and freeze in the most ridiculous pose imaginable, just to pass for part of the scenery. Meanwhile, Hunters look for that one detail that "somehow doesn't fit." This is lighthearted hide-and-seek mischief with a side of "funny tension": cute little figures frozen absurdly in the corners, while someone with a dead-serious face combs the room in search of that one extra elbow.
Two sides
Players split into Mimics and Hunters — and each side has its own kind of fun.
Mimics (the hiders)
Your body is putty. Crawl across walls and ceilings, curl up into a ball, squeeze into the most brazen hiding spots. Grab a brush, repaint yourself to match any color around you — and blend into the background. Blended in? Freeze and hold your breath so the cleanup squad walks right past. After that — roam free and cause all the mischief you like.
Hunters (the seekers)
You're the cleanup squad, the bane of every Mimic. The task is simple: spot the troublemakers and catch every last one. Keep your eyes peeled, don't trust a single suspiciously flat wall, and don't miss the slightest oddity. Clear the location — and you've earned your bragging rights.
Two game modes
- Free Mode — all colors and materials are right at hand from the start, nothing to collect. Switch your texture whenever you feel like it, grab the eyedropper and paint yourself to a tee. Jump in and play — all your focus goes to disguise and posing, not gathering.
- Sticky Paws — at the start of the round, Mimics stock up their palette with their paws: they touch surfaces and lick up their colors and materials. Once the hunt is on — you can't run off for a refill, so make do with whatever you managed to grab. This isn't a warm-up anymore — it's real strategy.
The main hook — manual body posing
You twist your own arms, legs and torso in real time — like pulling invisible strings. You can fold your hiding little body into any pose you want: stretch out along a wall, scrunch into a lump, stick to the ceiling, or absurdly "fold" yourself under the furniture. You sculpt the silhouette to match an object by hand, freeze — and whether you get busted or mistaken for part of the decor depends on how convincingly you held still.
How to survive
- Freeze smart. The perfect color won't save you if your elbow's sticking out around the corner and you've tucked yourself in the wrong spot.
- Don't twitch. One extra move at the wrong moment — and bam, you're busted.
- Ham it up with purpose. Color is only half the job: strike the right pose to fully melt into the background.
Key features
- Asymmetric co-op hide-and-seek: some hide, others hunt with relish.
- A unique manual body posing system — everyone sculpts their own clumsily-alive silhouette by hand.
- Material palette gathering: the start of the round is already strategy, not a warm-up.
- Cute stylized visuals and that signature "funny tension."
- Maps with dozens of static "landmarks" that are oh-so-easy to get lost among.
One last thing you should know
Somewhere in this room a Mimic is lurking and quietly giggling. There's only one question — will you spot it before it slips away? Freeze. And hold your breath.