Six Coins is a single-player, turn-based card game where coins are both your life and your currency. Draw to improve your hand, stand to save your coins, and equip trinkets for an edge at the table. Chase a matching pair, weigh each risk, and make your six coins count.
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遊戲資訊
關於此遊戲
遊戲
發行日期2026年10月28日8 天後發行
開發人員SACRED PANIC發行商SACRED PANIC類型策略獨立休閒
—成就—DLC5441670App ID
相容性與功能
Windows未列出控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
輔助功能與音訊Mouse Only OptionPlayable without Timed InputSave Anytime
Six coins. Every draw has a price.
Take a seat at a candlelit table in Six Coins, a single-player, turn-based card game about improving your hand without spending away your chances. You begin with six coins. They are both your life and your currency, so a better hand always comes with a question: is another draw worth the cost?
Draw or stand
Spend a coin to draw, or stand and keep the hand you have. Choose from the white or red draw pile, or take a card from a discard pile. Each choice gives you another way to improve your hand, but every coin you spend leaves you with less to spare.
Bring your cards closer
Matching pairs are the strongest hands. Without a pair, a smaller gap between your two card values makes a stronger hand: a 3 and a 4 beat a 3 and a 5. Work toward a match, or decide that your current hand is worth keeping.
Find an edge with trinkets
Visit the shop to buy and equip trinkets, then put their effects to work during play. Start with an extra coin, make your first draw free, survive elimination once, or steal a coin from your last remaining opponent. Choose a bonus that suits your approach and watch for its activation at the table.
At the table
- Single-player, turn-based card play.
- A shared resource for survival and drawing cards.
- Hand rankings built around matching pairs and the distance between card values.
- A shop with purchasable, equippable trinkets.
- A candlelit 3D setting with an in-game How to Play guide.
The results are in
At the end of each round, first place gains 1 coin and last place loses 1 coin. Second and third place neither gain nor lose coins from the round result. Chase the winning hand, but remember: avoiding last place can be just as important when your coins are running low.