The local speakeasy has been closed down for quite some time due to an undisclosed incident involving the local mob. You've been given the job of finding your way inside, locating, and destroying any and all incriminating evidence that you can get your hands on before it can be used against you.
Silas' Speakeasy 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期Q1 20273 個月後發行
開發人員Nightleder發行商Nightleder類型冒險獨立
—成就1DLC
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:40 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 64-bitWindows 10/11 64-bit處理器Intel Core i5-8400 or AMD Ryzen 5 3600Intel Core i7-10700K or AMD Ryzen 7 5800X顯示卡NVIDIA GTX 1060 6GB or AMD RX 580NVIDIA RTX 2070 OR amd rx 6700 xt記憶體8 GB RAM16 GB RAM
關於 Silas' Speakeasy
The local speakeasy has been closed down for quite some time due to an undisclosed incident involving the local mob. You've been given the job of finding your way inside, locating, and destroying any and all incriminating evidence that you can get your hands on before it can be used against you.
Silas is a ten foot tall automaton built to entertain guests at the speakeasy and deal with anyone who causes any trouble, and despite the state of the speakeasy, Silas never was shut down. Make your way through the halls while he patrols, listening for footsteps and watching for lights that aren't supposed to be there. Your flashlight is your only way to see in the dark and keep your sanity intact, but every second you have your light on, you risk drawing in unwanted attention.
Silas' Speakeasy is a first person survival horror game set in a 1920s speakeasy. To survive, you'll need to master the tools at your disposal and understand the threats around you.
Lights: Your flashlight is your only way to see in the dark and keep your sanity intact, but every second it's on, you risk being spotted.
Sounds: Silas can hear you. Running, knocking over objects, or making noise will alert him to your location. Sometimes the safest move is to do nothing.
Hide: Safe rooms and hiding spots offer temporary refuge, but they won't protect you forever. Learn the layout, find keys, and stay out of sight.
The Living Threat: Silas patrols the speakeasy with his own deliberate behavior. He reacts to light, sound, and will chase you through the halls if he detects you nearby. He cannot be fought, only avoided.