Shatterlight — survival horror platformer. Play as Agnes as you enter a Victorian mansion swallowed by the Dark World, where fears take physical form. Use light and a mirror shard to survive living darkness, uncover a family’s nightmare, and find your missing brother.
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10 張圖片
遊戲資訊
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遊戲
發行日期2027年12月30日15 個月後發行
開發人員3D Monsters LTD發行商3D Monsters LTD類型動作冒險獨立
—成就—DLC
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玩家數更新於 — · 商店資料更新於 9月22日 上午02:15 UTC · 來源:SteamWebAPI
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4355810App ID
相容性與功能
Windows未列出控制器支援
遊戲模式Single-player
Steam 功能Family Sharing
輔助功能與音訊Adjustable DifficultyCamera ComfortCustom Volume ControlsPlayable without Timed Input
SHATTERLIGHT
Shatterlight is a survival horror platformer where fears take physical form.
A story about light that protects — and darkness that devours everything alive.
Agnes arrives at an old Victorian mansion with her parents and her younger brother, Edmond.
Soon, Edmond discovers that another family once lived in this house — and vanished without a trace.
He begins investigating the disappearance of the former owners… and suddenly disappears himself.
Searching for her brother, Agnes climbs into the attic and passes through a mirror, entering the Dark World — a distorted reflection of the mansion, filled with fear, madness, and living darkness.
The only thing protecting Agnes in the Dark World is a shard of a mirror.
In this world, mirrors are forbidden.
They were destroyed and shattered because reflected light can resist the darkness.
The shard Agnes carries is one of the few that survived.
With it, she can reflect light and direct it into the shadows — burning monsters away and opening a path forward.
Agnes is accompanied on her journey by Shade — a cunning, sarcastic, and cowardly opossum.
Once a household pet, he was transformed into a living shadow in the Dark World.
Shade is a 2D character existing as a shadow within a 3D world.
He often gets into trouble, sometimes lets Agnes down, but still tries to help — in his own way.
The vanished family did not die.
They became adepts of the darkness, losing their sanity and their human forms.
Each level of the game represents the personal nightmare of one family member:
- Arachnophobia and twisted insects
- Deranged dolls
- A greenhouse filled with aggressive plants
- A hospital soaked in fear of pain and helplessness
In the finale, Agnes descends into the basement, where the madness of the house’s owner, Thorne, takes on its most horrifying form.
Here lies his machine — an attempt to achieve immortality.
Of the entire missing family, only Ben remained sane.
A young inventor, he uncovered the true nature of the darkness and learned how to fight it.
Ben creates weapons, tools, and mechanisms that allow survival in the Dark World.
Through him, Agnes gains access to different weapons, puzzles, and new ways to interact with light.
The darkness is a living substance.
It senses, hunts, and kills.
Only the mirror — and Ben’s inventions — offer a chance to stand against it.
- Survival horror focused on atmosphere and tension
- Platforming, stealth, and chase sequences
- Combat based on manipulating light
- Boss fights and unique enemies
- Environmental storytelling and notes
- A world where every fear has a form