A roguelite dungeon crawler where every death feeds your shadow army. Solo Leveling-inspired power fantasy: clear 5 gates, master 5 classes, climb 5 ascensions. Every hit lands, every death matters. Built for "one more run."
Shadow Gates 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年7月19日2 個月前發行
開發人員Facundo Morelli發行商Facundo Morelli類型動作冒險獨立
40成就—DLC
關於此遊戲
玩家數更新於 9月19日 上午04:34 UTC · 商店資料更新於 9月22日 上午08:37 UTC · 來源:SteamWebAPI
You died on the lowest gate. Now build the army that ends them all.
Shadow Gates is a roguelite dungeon crawler where you crawl 5 escalating gates with 5 distinct biomes — Forest, Crypt, Shadow Rift, Frozen Cathedral, Volcanic Forge — each with its own boss, enemies, and music. Inspired by Solo Leveling, every kill extracts a shadow you can deploy on your next run. Lose 100 times. The army grows. Eventually you don't just survive — you walk back in commanding the dead that killed you.
🗡️ Five Classes, Five Fantasies
- Knight — frontline shield, area cleaves, taunts that pull aggro
- Mage — projectile control, elemental combos, freeze-then-shatter
- Rogue — backstab burst, blink dodges, single-target deletion
- Warrior — sustained DPS, rage stacking, mid-range cleave
- Paladin — heal-while-hitting hybrid, holy AoE, party-of-one tank
🌑 The Shadow Army Loop
Every kill leaves an extractable shadow. Deploy up to 5 shadows on your next run. Your worst death builds your strongest army.
🎲 Run Variety
- 5 classes × 5 gates × 14 curses × 25 aspects × 5 ascensions
- Special rooms: Forge, Altar, Merchant, Elite, Event
- Daily challenge with seeded leaderboards
- Boss Rush mode
- Endless ascensions for veterans
⚙️ Built for Replay
Transparent formulas, no microtransactions, no energy timers. Just you, the gates, and the shadows you leave behind.
♿ Accessibility
- 4-step UI scaling (85%-130%)
- Reduce-flashes toggle (photo-sensitive epilepsy friendly)
- Screen-shake toggle
- Damage-number toggle
- Full key rebinding
- 60fps cap, vsync options