This is a deck-building roguelike game with rich Chinese cultural elements. The player takes on the role of a Taoist who accidentally enters the Sealing Tower and becomes trapped. By defeating monsters, you earn random cards and build a powerful deck to overcome all enemies and escape.
Sealing Tower 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
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6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年8月15日已在 Steam 上架 1 年
開發人員ChenMu發行商ChenMu類型策略休閒
9成就—DLC3873470
關於此遊戲
玩家數更新於 9月18日 下午07:52 UTC · 商店資料更新於 9月22日 上午11:28 UTC · 來源:SteamWebAPI
輔助功能與音訊Adjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
系統需求
最低配備建議配備作業系統Windows 7 / 8 / 10 / 11 (64-bit)—處理器Core i5—顯示卡Intel HD Graphics 4000—記憶體4 GB RAM—儲存空間800 MB available space—
關於 Sealing Tower
This is a deck-building rogue-like game inspired by Slay the Spire. The player takes on the role of a Taoist who accidentally enters a forbidden place—Sealing Tower—and becomes possessed by the spirit of a demonic sword, thus trapped inside. To escape, the player must defeat the monsters within the tower, acquiring new cards to build a unique deck along the way.
Building on the foundations of traditional card-based rogue-likes, I have redesigned core systems including the card distribution mechanism, map structure, and progression system. Players will need to adopt entirely new deck-building strategies, offering them a fresh gameplay experience.
To ultimately escape the Sealing Tower, players must navigate through a series of maze-like maps. Along this journey, they will not only engage in battles but also encounter randomized events involving neutral creatures, gradually piecing together the backstory through fragmented narrative elements.
Yin-Yang Mechanic
The game introduces Yin and Yang, a traditional Chinese philosophical concept, as one of its core gameplay systems.
Specifically, players have a Yin-Yang bar (as shown in the diagram) that indicates their current Yin-Yang value and status.
When players use cards or take damage from enemies, they gain corresponding Yin or Yang values. Once the ratio reaches 70:30, players enter either the "Silence" (Yin-dominant) or "Violence" (Yang-dominant) state, receiving bonus healing and increased damage.
However, players must be cautious not to let their Yin-Yang values become too imbalanced—doing so results in instant death. This mechanic reflects the Daoist principle of maintaining harmony between Yin and Yang.
Yin and Yang also influence damage types, with interactions like minor effects or counters.