Space is huge. Monsters are nasty. Alien poop sells for a fortune. SCHIT HUNTER is an absurd co-op sci-fi roguelite shooter where you hunt, fuse, fire, and occasionally eat alien poop. Mutate, weaponize your weirdness, and extract before the whole mission goes to shit.
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WELCOME ABOARD, POOP PROSPECTOR
Space is huge. Monsters are everywhere. And somewhere out there, alien poop is worth a small fortune.
You and your crew drop into hostile worlds to take on contracts, grab anything that isn’t nailed down, deal with the locals, and haul your precious cargo back to the ship.
Sounds easy enough—right up until your buddy eats a glowing turd and sprouts six legs.
FIND IT. FUSE IT. FIRE IT.
Around here, poop isn’t just loot. It’s your ammo, your upgrade material, and the backbone of your build.
Find it, juice it up, and mash different specimens together. Mix fire, frost, lightning, poison, and all kinds of effects that science would rather not explain.
Build the perfect killing machine—or make such a spectacular mess that nobody knows what’s happening anymore. If you get back to the ship alive, it counts.
EAT SHIT AND EVOLVE
Some monsters leave behind mysterious droppings loaded with alien DNA. Swallow one and you’ll inherit its powers, along with a body no respectable scientist would approve of.
Every mutation can reshape your abilities, your playstyle, and whatever dignity you had left. You never know what the next bite will turn you into—or what six-eyed, noodle-armed nightmare your teammate will become before swooping in to save you.
GET YOUR SHIT TOGETHER—AND BRING IT HOME
Anything you extract belongs to you. Spend your haul aboard the ship to modify weapons, unlock new upgrade paths, and develop your character’s talents your way.
Every valuable lump you drag home gives you more ways to tackle the next run—harder, faster, smarter, or just considerably weirder.
NO CREW MEMBER—OR TURD—LEFT BEHIND
Procedurally generated maps, randomized contracts, and unpredictable loot mean every expedition comes with a fresh set of bad decisions.
Scavenge. Complete the job. Kill monsters. Rescue your friends. Know when to run.
Work together, get your builds online, and haul the good stuff back to the ship. The plan may fall apart. Your crew may mutate beyond recognition. The whole operation may go completely off the rails.
But if you make it home alive and filthy rich, that’s a job well done.