A gothic top-down survivor-roguelite. Attack, weave and dodge through undead hordes while picking level-up cards to build your character, then fight a boss at the end of each map. Nine characters, dodge-only defense, run-based roguelite progression.
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玩家人數024 小時 —
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遊戲資訊
關於此遊戲
遊戲
發行日期2026年8月12日1 個月前發行
開發人員Lothric Systems S.R.L.發行商Lothric Systems S.R.L.類型動作獨立休閒
—成就—DLC
關於此遊戲
玩家數更新於 9月19日 上午06:25 UTC · 商店資料更新於 9月22日 上午11:21 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsKeyboard Only OptionPlayable without Timed InputStereo Sound
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系統需求
最低配備建議配備作業系統Windows 10 64-bit—處理器Dual-core 2.0 Ghz—顯示卡OpenGL 3.3 compatible (Intel HD 4000 or better)—記憶體2048 MB RAM—儲存空間1000 MB available space—
關於 Sangreve
KNELL is a top-down survivor-roguelite with a gothic, undead theme. You pick one of nine characters and fight through waves of enemies across five maps, with a boss fight at the end of each stretch. Your weapon attacks on its own, so you spend the run moving, dodging, and choosing level-up cards to build your character. A single run takes about 20 to 30 minutes.
Your only defensive move is a dodge roll, which gives a short window where you can't be hit.
Features
• Nine playable characters. Each has its own auto-attack, its own set of class cards, and its own ultimate ability.
• Over 40 level-up cards, including chain lightning, orbiting orbs, flame rings, freezing totems, and blood explosions. You get a reroll and a banish each run to shape your draws.
• Evolutions: max out a core ability and combine it with the right keystone card, and it upgrades into a stronger permanent version. You earn these by beating specific bosses.
• Boss fights. A shrinking ring of fire, and each boss drops a relic that changes your later runs.
• Five biomes: Overgrown Ruin, Rocky Wastes, Storm Realm, Hellscape, and Blood Desert.
• Meta-progression: spend the souls you earn on permanent Armory upgrades, unlock new characters, and buy upgrades that make evolutions come sooner. Clearing the final map unlocks New Game+, and optional Dread difficulty levels make runs harder for bigger rewards.
• Full controller support, rebindable controls, and an optional auto-aim.
Characters
• Mourne: melee, auto-swinging with a warping slash ultimate.
• Harlow: a bow that fires piercing arrows in a line.
• Warp: a mage with auto-bolts and a ring of elemental totems.
• Crow: a grenade launcher for clearing packs.
• Roan: a swordmaster with wide arcs and spinning rings of blades.
• Vesper: an assassin who swaps between a sword and a spear, each with its own ultimate.
• Sanguine: a heavy melee fighter who leeches health and rains firerocks.
• Bram: a tank who turns into an invincible beast when his health runs low.
• Malach: a summoner who fields a small army of demons.
The art is from licensed pixel-art asset packs, and the game has a boss-battle soundtrack.