A high-stakes top-down survival game where every raid could be your last. Build a persistent safehouse, scavenge dangerous zones, extract with what you can carry — or lose everything.
Safehouse: Afterfall 上線人數與 Steam 圖表
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玩家人數—24 小時 —
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媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期—發行日期未公布
開發人員Soulforge Studios發行商Soulforge Studios類型模擬角色扮演
—成就—DLC4390910App ID
相容性與功能
Windows · macOS未列出控制器支援
遊戲模式Co-opMulti-playerOnline Co-opSingle-player
Steam 功能Family Sharing
系統需求
最低配備建議配備作業系統10—記憶體8 GB RAM12 MB RAM儲存空間25 GB available space50 GB available space
關於此遊戲
關於 Safehouse: Afterfall
Prepare. Raid. Extract. Build. Survive.
Operate from a persistent safehouse on the edge of collapse.
Gear up, enter hostile zones, scavenge what you can, and reach extraction before it’s too late.
What you bring out strengthens your base.
What you lose stays behind.
Raid & Extraction
- Enter dangerous zones filled with the infected
- Navigate buildings, streets, and tight interiors
- Manage line of sight and noise
- Carry limited gear based on weight and inventory space
- Secure loot by reaching extraction points
- Leave your body and equipment in-world if you die
Each raid is self-contained. The world persists.
Persistent Safehouse
- Store recovered items in physical storage
- Craft tools, ammo, and medical supplies
- Upgrade workstations
- Expand capacity and infrastructure
- Prepare loadouts before each raid
Survival Systems
- Stamina limits sprinting and combat
- Wounds require treatment and resources
- Inventory weight affects mobility
- Sound attracts enemies
- Visibility and positioning affect engagement
Combat is direct. Avoidance is viable.
Character Loss & Recovery
- Death removes your current survivor
- A new survivor continues from the same safehouse
- Previous corpses remain in raid zones
- Gear can be reclaimed by returning to the location
Progression happens through the world, not the character alone.
Optional Shared World (Co-op)
- Multiple players inhabit the same persistent world
- Players can raid together or separately
- Actions change shared state
- Infrastructure and damage remain visible
- Contribution does not require simultaneous play
The world tracks what players build — and what they fail to protect.
玩家數更新於 — · 商店資料更新於 9月23日 上午12:56 UTC · 來源:SteamWebAPI