S.A.F.E is a co-op survival horror game where you and your friends must go into procedurally generated castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels.
S.A.F.E 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
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24 小時—7 天—趨勢持平
評論3 篇評論
66.7%3 user reviews
2 篇好評1 篇負評
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遊戲資訊
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遊戲
發行日期2026年3月2日7 個月前發行
開發人員Frozen Tear Studio發行商Frozen Tear Studio類型獨立
—成就—DLC4154010App ID
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玩家數更新於 9月18日 下午10:46 UTC · 商店資料更新於 9月22日 上午10:04 UTC · 來源:SteamWebAPI
S.A.F.E is a co-op survival horror game where you and your friends must go into mysterious castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels. It also features an inventory system that encourages players to try different items.
Maps and Monsters: This game revolves around the vast amount of monsters and maps. In fact, it has over 15 monsters and now has 3 maps. The monsters all have unique models and AI to make every one a different experience. Each map will have different layouts and materials, ensuring each round of the game feels fresh.
Game Flow: The game will be played in rounds. In between each round you and your friends get to take a second to breathe and select the next map. Each round you will have a quota of souls that must be put in the grinder for the monster. If you are successful you move on! If unsuccessful...well, you'll figure it out.
Items and Store: You will have 3 inventory slots in which you can hold anything!(other than junk) You will find these items scattered throughout the map. Beware of your essence bar, as it is your stamina and your only way to get better items. The only way to get more essence is to kill monsters with items gathered from the map.
Customization: Each player will get to select helmet and tank color before each game. Admittedly this is mainly so that you can tell each other apart.
Warning: Multiplayer will be in beta at the launch of the game due to my inability to get it working 100%.