Be the strategist behind cute waifus fighting in a tactical, chaotic auto battler: set your formations, pick each one's playstyle, then watch it all go gloriously wrong! Solo campaigns and challenges, online 1v1s against friends, and a ranked Arena for the ambitious.
Rinha de Waifus 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期Q4 20266 天後發行
開發人員Kat Devs發行商Kat Devs類型策略模擬休閒
—成就—DLC
關於此遊戲
玩家數更新於 — · 商店資料更新於 9月23日 上午02:05 UTC · 來源:SteamWebAPI
輔助功能與音訊Mouse Only OptionPlayable without Timed Input
更多Playable At Your Own Pace
系統需求
最低配備建議配備作業系統Windows 10/11 64-bit相同處理器Intel Core i3-6100Intel Core i5-8400顯示卡NVIDIA GeForce GTX 750NVIDIA GeForce GTX 1050記憶體4 GB RAM8 GB RAM儲存空間500 MB available space1 GB available space
關於 Rinha de Waifus
Build a team of cute waifus, put them exactly where you want, and then let them fight. You don't control a single thing once the battle starts, so a win means your setup was right, but a loss means you get to stare at the wreckage and figure out why.
Modes
- Campaign - Handcrafted fights that get harder as you go. Clear the section guarding a locked waifu and she joins your roster for every other mode.
- Ladder - Best of 5 series for points. The higher you climb, tougher the opponent!
- Arena - A 10 match roguelite run. Draft a starting five, pick up a new waifu between matches, and create the best formation you can.
- Versus - Online 1v1 against a friend. Both of you place in secret, then watch the same battle resolve. Casual, or a best-of-five series if you want it competitive.
- Sandbox - No rules, no limits. Build any formation, test any matchup and export it as a code.
- Challenges - Take on a generated enemy formation, or paste a friend's code and try to beat it more efficiently than they did.
Every waifu fights differently
All seven bring their own stats, a signature skill (area bursts, stuns, dashes, piercing shots), and a set of playstyles. Tell one to hold the line, kite at range, or dive straight for the back row. The same team in the same spots can win or lose on that call alone.