Fire forward. Bounce back. Traverse tricky traps to take treasure. Seek seagull's sagacious skepticism. Discuss deep dilemmas: destiny, desire, despair.
Redbeard's Recoil 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論3 篇評論
100.0%3 user reviews
3 篇好評0 篇負評
推薦數—評分
媒體
8 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2025年6月20日已在 Steam 上架 1 年
開發人員Ontologic發行商Ontologic類型冒險
4成就—DLC3488630App ID
關於此遊戲
玩家數更新於 9月18日 下午03:53 UTC · 商店資料更新於 9月22日 下午12:18 UTC · 來源:SteamWebAPI
輔助功能與音訊Custom Volume ControlsKeyboard Only OptionPlayable without Timed InputStereo Sound
更多Gamepad Recommended
系統需求
最低配備建議配備作業系統Windows 10 (64-bit)—處理器Intel Core i3-8100 or AMD Ryzen 3 1200—顯示卡Intel UHD Graphics 630 or NVIDIA GeForce GTX 750 Ti (2GB VRAM)—記憶體4 GB RAM—儲存空間2 GB available space—
關於 Redbeard's Recoil
Redbeard's Recoil is a tile-based puzzle adventure. Shooting your cannon launches you three tiles backwards—it's the only way to move.
Existential dialectic
Along the way, you'll engage in philosophical dialogue with a nihilistic seagull named Gulliver. This charmingly existential gull disapproves of some of your main driving forces—namely, the collection of coins as a reason to press on. However, Redbeard has plenty to say in response to Gulliver's persistent flurry of despair. Can Redbeard teach Gulliver to strive for some greater purpose, or will the bird retain his conception of the world as transparently meaningless?
Tiled tribulations
Making progress when all motion is backwards is a strange endeavor. Redbeard emerges into a world of various objects, in their assorted configurations of blocking and allowing, danger and safety. At times he treads near Gulliver's amorality, in encounters with creatures reduced to mere stepping stones for self-advancement. In the end, Redbeard will have faced down dozens of challenges across three distinct areas, grappling not only with the world around him but also with his own existence.
Personal note from the developer
I'm a solo indie game dev, and this is my first release. For years, my hobbies have included programming, art, 3d modeling, music composition, and of course playing and thinking about games. It's been so nice to finally have a place to put all of that together. I hope you like it.