A minimalist top-down action game where every shot bounces, changes color, and can turn against you. Managing ricochets is your only chance to survive.
Rebound Hell 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論3 篇評論
100.0%3 user reviews
3 篇好評0 篇負評
推薦數—評分
媒體
5 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年1月26日8 個月前發行
開發人員mrtsGAMES發行商mrtsGAMES類型動作獨立搶先體驗
15成就—DLC
關於此遊戲
玩家數更新於 9月18日 下午07:16 UTC · 商店資料更新於 9月22日 下午10:02 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 7 / 10 / 11 (64-bit)—處理器Dual Core 2.0 GHz—顯示卡Carte compatible DirectX 10 ou supérieure—記憶體2 Go MB RAM相同儲存空間200 MB available space相同
關於 Rebound Hell
Rebound Hell – Chaos by Ricochet
Rebound Hell is a minimalist, top-down action game where every ball you fire is a double-edged sword.
You are trapped in a small, square arena. With each shot, a white ball is launched. If it hits an enemy, it deals damage. But beware: with each bounce off a wall, the ball turns red... and can damage you in turn.
Each white bounce has a chance to spawn an enemy around the arena.
Enemies quickly swarm the area, forcing you to manage your shots intelligently, or you'll be overwhelmed by your own ricochets.
- You only have 3 HP. Limited healing. No mercy!
Original Upgrade System
- Every 10 white ball bounces, a yellow ball is automatically fired.
- Pick it up to trigger a random upgrade.
Upgrades That Change Everything
Not Just Stat Bonuses! Some upgrades completely change how you play:
- A bomb that explodes red bullets.
- A radar that slows enemies down.
- An hourglass that freezes enemies in time.
- Upgrades react to the number of bullets in play or your movement speed.
Varied Enemies
- 15 types of enemies, from simple magazines to fast-moving, lethal brains, to enemies that transform into obstacles in the arena. Each one adds a new layer of pressure.
- 3 Completely Different Worlds
- 3 Unique Bosses!
Maximum Replayability
- Original enemy spawn patterns linked to your own shots.
- Non-linear, increasing difficulty: the longer you survive, the denser the chaos becomes.
- A unique leaderboard that sets you apart from other players.
Atmosphere
- An ultra-minimalist pixel art style.
- A chaotic, dark electro/synthwave soundtrack that builds in intensity made by Nate Sassoon !