A young girl awakens in a silent hospital with no memory of how she got there. Re:Echo is an exploration-focused psychological horror game where players evade an unknown pursuer, search the environment, and uncover fragmented memories. Your choices shape the truth—and the ending that awaits.
Re:Echo 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論4 篇評論
50.0%4 user reviews
2 篇好評2 篇負評
推薦數—評分
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期2026年2月12日7 個月前發行
開發人員f8game.studio發行商f8game.studio類型冒險獨立
—成就—DLC
關於此遊戲
玩家數更新於 9月19日 上午12:49 UTC · 商店資料更新於 9月22日 下午09:19 UTC · 來源:SteamWebAPI
About Streaming and Video Sharing
Re:Echo does not restrict gameplay streaming, video uploads, or commentary for review purposes.
Players are free to share gameplay footage on platforms such as YouTube, Twitch, and social media.
Please refrain from content that violates public order, morality, or the rights of third parties.
About the Game
Story
A young girl awakens in an old general hospital on the outskirts of town, having lost all her memories.
The building is deserted, and an uneasy silence lingers in its corridors.
Why is she here?
Why are traces of death scattered throughout the hospital?
As she explores the building while being pursued by an unknown presence, fragmented memories and documents slowly come together.
Gradually, the hidden truth behind the hospital — and the distorted past surrounding her own existence — begins to surface.
Game Overview
Re:Echo is an exploration-focused psychological horror game centered on investigation and escape.
There is no combat; instead, players must navigate the hospital, avoid pursuit, and uncover clues to progress through the story.
The narrative is conveyed quietly through text, environmental storytelling, and atmosphere.
As the player’s perspective and understanding change, the same events may take on entirely different meanings.
With its 2D pixel art visuals and a strong emphasis on sound and silence, the game delivers tension and unease through psychological horror rather than direct scares.
Features
- Chase-focused exploration while evading hostile pursuers
- No combat; gameplay emphasizes exploration and decision-making
- A narrative structure that shifts based on perspective
- Multiple endings determined by player choices
- Psychological horror built on silence and environmental sound
- Documents and text elements that deepen the story and world
Controls
- Move: WASD keys or Arrow keys
- Investigate: Z key
- Close / Back: X key
- Menu: C key
Estimated Playtime
Approximately 2–4 hours