A social co-op game with hidden roles for 6–11 players. Work together, negotiate and choose your ship's course. Three secret factions share the table, but only one can win. At night, a parasite can turn an ally against you.
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開發人員Kol1bri Studio發行商Kol1bri Studio類型策略獨立
—成就—DLC5437320
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玩家數更新於 — · 商店資料更新於 10月17日 上午05:15 UTC · 來源:SteamWebAPI
Work together. Hide your role. Choose who to trust.
Project Parasite is a social co-op game of bluffing and deduction, with hidden roles and navigation cards for 6–11 players. Gather around a spaceship's circular table: talk, bluff and work together to choose a course. Every crew member secretly belongs to the Alliance, the Resistance or the Parasites. You share the ship, but each faction has its own goals. Only one faction wins each match.Choose your officers. Question their story.
The captain appoints a first mate and a navigator. The captain and first mate each draw two cards and pass one along. The navigator chooses between the two shuffled cards without knowing who supplied each one. Discuss what happened before the captain launches the ship. Was that course bad luck—or betrayal?Fight for command
Don't trust the captain? Commit your pistols to a mutiny and try to change the command. Contributions stay hidden until the mutiny ends. Spend your resources now, or save them for the next struggle.Yesterday's ally may change overnight
Taking the straight course triggers a night phase. While the crew sleeps, Zero Parasite can infect another crew member and bring them onto the Parasites' side. Nighttime communication follows the game's privacy rules. When everyone wakes, yesterday's promises may mean something very different.Use the route to your advantage
Scanners reveal a chosen player's faction privately to the captain. Interrogation gives the crew partial information, while the airlock can remove someone from active play. Each special hex can change the balance of trust—and the ship's destination.Find your place at the table
Choose your suit colour and express yourself with character gestures. Personal terminals keep decisions private; the shared board and results display show what the crew is allowed to know. Learn the basics in the interactive tutorial, then gather your crew for a match.Features
- 6–11 players and three secret factions; only one faction wins.
- Navigation cards, a hex board and three officers who influence the course.
- Mutinies with secret pistol contributions and changes of command.
- Nighttime infection that can change a player's faction.
- Scanners, interrogation and airlock decisions with consequences.
- Voice chat, private terminals, suit colours and character gestures.
- An interactive tutorial to introduce the rules.