The cryptid deck-building auto battler. Hunt for broken combos using cryptids from around the world like Bigfoot, Jimothy, Nessie, and the Chupacabra. If somebody's uncle saw it in the woods in 1973, there's a good chance it's a card in Portentum.
Portentum 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
—No user reviews
0 篇好評0 篇負評
推薦數—
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期Q4 20266 天後發行
開發人員Snowfall Games發行商Snowfall Games類型免費遊玩策略獨立搶先體驗
—成就
關於此遊戲
Bigfoot
“GAME GOOD” 5 stars”
Jimothy
“Game is trash.” 5 stars”
玩家數更新於 — · 商店資料更新於 9月23日 上午01:51 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 (64-bit)Windows 11 (64-bit)處理器2.0 GHz dual-core2.5 GHz quad-core顯示卡OpenGL 3.0-capable GPUOpenGL 3.0-capable GPU with 1 GB VRAM記憶體4 GB RAM8 GB RAM儲存空間500 MB available space1 GB available space
關於 Portentum
Portentum is online only. Every battle is fought against a snapshot of another player's warband, so you need an internet connection to play.
Portentum is a deck-building auto battler where you craft a roster of legendary cryptids with one-of-a-kind abilities and send them into battle.
Every culture on Earth has a monster it swears is real. Portentum puts them all in one deck. You draft cryptids from around the world, build them into a team, and send them into battles that play out on their own. Your job is everything that happens before the first die lands.
FOLKLORE FROM AROUND THE WORLD
Mothman. Bigfoot. Nessie. The Chupacabra. The Yeti. The Kasai Rex. If somebody's uncle saw it in the woods in 1973, there's a good chance it's a card in Portentum. Every creature gets hand-painted art and its own way of wrecking the other side of the board.
A RACCOON NAMED JIMOTHY
Every other cryptid in Portentum has spent centuries avoiding cameras. Jimothy walked down a Seattle street in July and let seven million people watch.
DECK BUILDER
Before a run, build a deck of 30 cryptids and mushrooms. Each cryptid is equipped with its own unique ability to deal damage, heal, summon a minion, manipulate the dice, and many other one-of-a-kind effects. Abilities can trigger upon a roll of the dice, another ally taking damage, or an enemy healing an ally. There are endless combinations and broken strategies to be discovered.
SHOP, BUILD, BATTLE
The shop deals a hand from your selected deck for that run. Spend gold to play cards from your hand, build a warband, and then send it to fight. Battles roll dice, resolve abilities, and continue to run until one team remains. Win ten rounds to win the run. Lose five, and you are out.
NO BOTS, ONLY PLAYERS
When you send your warband into battle, Portentum takes a snapshot of it and adds it to the matchmaking pool. Every warband you fight comes from that pool, built by another player in the same round with the same opportunities you had. It makes for an even matchup, and it means you are never fighting a bot.
Because of that, Portentum needs an online connection to play.
FOREVER EVOLVING META
Keep playing, and earn card packs, unlocking entirely new deck-building possibilities to discover combos that are completely broken. The meta keeps shifting as new strategies surface.
A LEGENDARY SOUNDTRACK
Find yourself in flow state to the unique sounds of Portentum. It's as unique, eerie, weird, and mesmerizing as many of the cryptids you'll find in Portentum.
ART MADE BY HUMANS