The wolf pack is hunting you. All you have is rocks. Shove them into walls and box every wolf in — each one you trap leaves a carrot worth grabbing, if you dare. A fast arcade puzzler in the spirit of old school casual commercial games, with endless levels that get meaner every time you clear one.
Poggers' Revenge! 上線人數與 Steam 圖表
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玩家人數024 小時 —
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發行日期2026年9月2日23 天前發行
開發人員ZaxtorGameS發行商ZaxtorGameS類型策略獨立休閒
—成就—DLC
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玩家數更新於 9月19日 上午07:34 UTC · 商店資料更新於 9月22日 下午09:08 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 or HigherWindows 11 or Higher處理器2 Ghz Speed CPUIntel i5 or Higher顯示卡512 MB Graphics CardNvidia GT 650 or AMD 6870 or Higher記憶體8 GB RAM相同儲存空間300 MB available space相同
關於 Poggers' Revenge!
You're a rabbit in a field full of rocks. The wolves are already moving.
Poggers can't fight. He can't outrun a wolf. What he can do is shove rocks — one at a time or
a whole row at once — and a wolf with a rock on every side isn't a wolf any more. It's a carrot.
That's the entire game, and it's the whole game: read the field, herd the pack, seal them in.
Clear the board and the next one is bigger, faster, and has more teeth in it.
Box them in
Wolves path straight at you every second or so. Rocks don't move on their own, and they never
move toward you. Every trap you build has to be built in the gaps the pack leaves you — and
they close those gaps fast. Catch two wolves in the same wall and the score doubles.
The carrots are bait for you, not them
A trapped wolf leaves a carrot. Carrots are pure bonus points — but the level ends the instant
the last wolf goes down, so anything you haven't eaten by then is gone. Grab it now with the
pack still loose, or play it safe and leave money on the field. Your call, every level.
The steak is bait for them
Shove thirty rocks and a packaged steak drops somewhere on the board. Wolves won't touch it
while it's wrapped. Pick it up and Poggers carries it, lit up in aqua — then hit SPACE to tear
it open and drop it. Every wolf close enough to smell it forgets about you and goes for the
meat, and a wolf with its head down eating is a wolf that isn't moving.
Drop it and run. If you're still standing on it when they arrive, they're not stopping for the
steak.
It gets worse on purpose
- More wolves, faster, as the levels climb — five breeds, each with its own pace
- Sinkholes from level five: shove a rock in and it's gone for good, so every wall you
build costs you material you might need later
- Endless levels — the board is generated fresh every time, so there's no memorizing a
solution, only getting better at reading one.
Built to sit on your desktop
Every standard resolution from 640×360 to 4K, windowed or full screen on a key press, separate
master / music / effects volume, and settings that remember themselves. It launches at about
half your monitor size and stays out of your way.
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Feature bullets (for the short bullet block)
- Push rocks to box in the wolf pack — trap two at once to double the score
- Trapped wolves leave carrots: bonus points you have to earn before the level ends
- Steal a steak, drop it as bait, and watch the pack turn on the meat instead of you
- Sinkholes that eat your rocks and never give them back
- Endlessly generated levels — more wolves, faster wolves, every time you clear one
- Every standard resolution up to 4K, instant full screen, full volume control