Pixel Transit is a game where you construct a transit system in an infinitely vast, tile-based world. Your goal is to design efficient transportation networks that enable people to reach their destinations as quickly as possible.
Pixel Transit 上線人數與 Steam 圖表
即時
玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論6 篇評論
100.0%6 user reviews
6 篇好評0 篇負評
推薦數—評分
媒體
10 張圖片
遊戲資訊
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遊戲
發行日期2025年4月7日已在 Steam 上架 1 年
開發人員Sentry456123發行商Sentry456123類型獨立模擬搶先體驗
1成就—DLC
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玩家數更新於 9月18日 下午04:54 UTC · 商店資料更新於 9月22日 下午08:11 UTC · 來源:SteamWebAPI
Steam 功能Family SharingRemote Play TogetherSteam AchievementsSteam Cloud
系統需求
最低配備建議配備作業系統Windows 10/11—處理器4 GHz Processor (Core i7-4790K or equivalent)—顯示卡1GB, Vulkan 1.0 Compatible—記憶體2 GB RAM—儲存空間512 MB available space—
關於 Pixel Transit
WHAT IS THIS GAME?
Pixel Transit is a game where you construct a transit system in an infinitely vast, tile-based world. Each tile serves a distinct function - for example, sidewalk tiles allow pedestrians to walk, train track tiles guide trains, and road tiles accommodate cars.
TRANSIT MECHANICS
When a new person is introduced to the world, they begin by randomly searching for a building on the map. If they locate one, they will attempt to reach it as fast as possible using the network of sidewalks, trains, or cars built by the player. So, people like to choose to get on trains even when the train route is longer than the walking path if they think it's more efficient.
HEALTH AND RECOVERY
Every person has a health meter that, if it falls below zero, results in death. Reaching a building fully restores their health. Additionally, resting rooms can help recover health, though their capacity is limited. Since walking rapidly decreases health, it is advisable to keep people on trains or cars - or to build plenty of resting rooms to ensure their survival.