A tower-defense roguelite. Draft towers, merge three of a kind into something meaner, and pick your route through four acts while the horde quietly learns to counter whatever's working. Ten factions, over 300 tower forms, and a difficulty ladder that does not respect you.
Pew Pew TD 上線人數與 Steam 圖表
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玩家人數024 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
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遊戲
發行日期2026年9月1日24 天前發行
開發人員Duel Gaming發行商Duel Gaming類型策略
—成就—DLC4961090App ID
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玩家數更新於 9月19日 上午06:31 UTC · 商店資料更新於 9月22日 上午08:12 UTC · 來源:SteamWebAPI
最低配備建議配備作業系統Windows 10 64-bit—處理器Intel Core i3-2100 (3.1 GHz) / AMD FX-4100 (3.6 GHz)—顯示卡NVIDIA GeForce GT 630 / AMD Radeon HD 7750 / Intel HD Graphics 4000 — 1 GB VRAM, DirectX 11 and WebGL 2.0 support—記憶體4096 MB RAM—儲存空間600 MB available space—
關於 Pew Pew TD
PewPew TD is a tower defense game with a roguelite structure around it. A run takes you through four acts on a branching map, each act ends in a boss, and the horde spends the whole run adapting to the way you play. Between runs you unlock new content and try again.
Merging towers
Three copies of the same tower can merge into a starred form, and each tower has two starred paths that play very differently. The electric coil, for example, becomes either a fast zapper that clears crowds or a slow, heavy arc for armored flyers. There are 62 towers and 372 starred forms in the pool, and a typical run has the budget for about eight of them.
The horde adapts
There are 13 damage types, and the horde picks up counters to the ones doing the most work. Lean on frost for long enough and enemies show up that can't be slowed. Lean on poison and something arrives that heals through it. Every counter is shown to you as the horde learns it, so you always know what you're up against and can build around it.
Ten factions
Every faction pairs a strong ability with a real drawback. The Coin Cartel earns compound interest on its treasury but collects half the usual gold from kills. The Hermits' towers grow stronger with every kill and jam if their ranges overlap. The Conscripts hold the line with infantry while their towers fire slower. The High Rollers hit 20% softer, but their crits can crit again.
Between runs
Every run pays out Cores, win or lose. They go toward new towers, relics, boons and factions for future runs, plus a set of small permanent upgrades with hard caps. Most of what you earn is new options rather than raw power.
- 62 towers merging into 372 starred forms
- 10 factions, each with its own trade-off
- 95 relics, 53 boons and 44 tower items to draft
- Nearly 40 enemy types, including medics, necromancers, a drummer that sets the marching pace, and a pig that runs off with your gold
- 4 acts of branching routes, each ending in a boss
- A 10-tier difficulty ladder and 6 Ascension Runes for when winning gets comfortable
- Steam achievements, cloud saves, 11 languages
No ads, no in-app purchases, no season pass. It's a tower defense game.