24 prison cells. Read the prisoners, pick the right equipment, and take control. Fail, and you're fired. A VR puzzle game set in a cartoon Space Opera universe.
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Panopticon VR
A VR prison puzzle game set in a cartoon sci-fi universe Pull, press, shoot, and smash — stop the escape!
Panopticon is a VR game built around the joy of physical interaction. As the player, you'll use nearly every action VR has to offer — swinging, shooting, pressing, pushing, and more — to keep prisoners from breaking out.
About the Game
Panopticon VR places you in a single surveillance cockpit overseeing 24 cells. Each prisoner picks locks, climbs walls, or simply smashes their way to freedom.
Read the situation using the restraint equipment at your station, and act before control collapses. Prisoners cycle through distinct behavioral states, and your equipment interacts differently with each one. The right call at the right moment — that's what separates a quiet shift from total chaos.
Story Mode
Play as Enoch, a perpetually exhausted demon prison guard. Every day, Enoch clocks in to manage an alien's clone prison — until one day, he notices a prisoner behaving stranger than usual.
The prisoner flickered, like a glitch.
From that day on, Enoch's ordinary routine fell completely apart.
Game Modes
- Story Mode — Follow Enoch's narrative through timed challenges and escalating difficulty
- Endless Mode — Survive as long as you can as prisoner behavior grows increasingly unpredictable
Key Features
- Staff-Only Cockpit — Grab equipment with your own hands, pull levers, and manage your station in full immersion
- Prisoner Behavior System — Every inmate runs on a dynamic state machine; no two shifts are ever the same
- Restraint Equipment Loadout — Choose and deploy the right tool for each behavioral state
- Two Game Modes — A complete story campaign and an endless survival challenge
- Sci-Fi Universe — A space opera setting filled with diverse species, factions, and a history woven throughout the facility
⚠️ In Development Notice
Panopticon VR is currently in development. We're working hard to achieve the visual quality shown below. Hitting that look in Unreal Engine wasn't too difficult — but optimizing it for VR hardware turned out to be a whole different challenge.
So right now, we're focused on optimization and story mode development.
Don't miss updates before launch — add us to your wishlist!