Raise a skeleton army out of the dirt and throw it at a kingdom that wants its dead back. Draft the rites that shape the flood, build the graveyard into a war machine, and drag down THE KING. A reign takes about 25 minutes. Every corpse is counted, and the counting ends at one million.
One Million Skeletons 上線人數與 Steam 圖表
即時
玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
歷史峰值玩家0自開始追蹤以來
30 天遊玩時數—估計值
Steam 圖表 · 30 天玩家人數等待取樣中
正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
24 小時—7 天—趨勢持平
評論0 篇評論
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0 篇好評0 篇負評
推薦數—評分0/9
近 30 天無資料負評比例—好負評比—
媒體
6 張圖片
遊戲資訊
關於此遊戲
遊戲
發行日期—發行日期未公布
開發人員Pixel Flood Studios發行商Don't Open The Box!類型策略
—成就—DLC5166350App ID
相容性與功能
Windows未列出控制器支援
遊戲模式Single-player
Steam 功能Family SharingSteam Achievements
系統需求
最低配備建議配備作業系統Requires a 64-bit processor and operating system相同處理器Intel Core i5 (9th Gen) / Ryzen 2700Intel Core i7 (9th Gen) / Ryzen 3700顯示卡NVIDIA GeForce GTX 1060/AMD RadeonNVIDIA GeForce RTX 2060/AMD Radeon記憶體16 GB RAM32 GB RAM儲存空間100 MB available space150 MB available space
關於此遊戲
關於 One Million Skeletons
The dead are a resource. You are the industry.
You are a necromancer with a shovel economy: skeletons dig bones, bones raise
skeletons, and the surplus marches east. The kingdom sends waves to stop you —
thirty of them, and then it sends THE KING.
Damage only happens where two bodies touch. No damage auras, no spreadsheets
fighting each other off-screen: every kill in the game is a skeleton reaching a
soldier, and every corpse falls exactly where the fight was. When a thousand of
yours hit a shield wall, the crush, the gaps, and the bodies flying out of it are
the actual simulation.
A reign is 25 minutes, and it ends
- Odd waves assault your graveyard. Even waves are yours — march out and raze their camps.
- Kills feed a RITE bar. Fill it and choose one rite of three; the others are gone.
- Rites come from six schools. Commit to three of a school and it starts granting rules, not numbers: corpses that never fade, bolts that skip into a second body, one enemy in five standing back up on your side.
- Structures are cards too. A Bone Kiln, a Soul Well, a Rib Tower — placed by hand, finished by masons, working a radius you chose.
Six bosses, six silhouettes
The Tithe Wagon. Ser Osmund the Wall. The Ossuary Breaker. Lady Vess of the Long
Eye. The Grand Abbot, a walking cathedral. And at wave 30, THE KING — the whole
flood converges on one gilded colossus, and either he falls or the reign does.
The million
Souls bank across reigns. Beat THE KING and the next reign is offered on your
terms — every burden you accept pays out in relics when you win under it. And in
the corner of every reign, a number climbs: every skeleton you have ever raised,
across every run, counted toward ONE MILLION.
What this game is not
No hero to level. No units to micromanage. You decide what gets built, where it
stands, and which rites shape the flood — the flood does the rest, and you watch
it happen.
玩家數更新於 — · 商店資料更新於 9月23日 上午01:53 UTC · 來源:SteamWebAPI