A short modern visual novel in which a young woman wanders into a [theoretically] abandoned train station, only to find people from her past waiting inside.
Oh man, a Train. 上線人數與 Steam 圖表
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玩家人數—24 小時 —
24 小時峰值玩家0今日最高樣本
30 天峰值玩家0平均 —
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正在收集每日樣本此遊戲尚未儲存任何每日樣本。累積最初幾天的歷史資料後,曲線就會出現。
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15 張圖片
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開發人員TABLEAUX THEORY發行商TABLEAUX THEORY類型動作冒險獨立休閒
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玩家數更新於 — · 商店資料更新於 9月22日 上午02:15 UTC · 來源:SteamWebAPI
I keep thinking about what the train means. This is an abandoned station after all, so surely it will never arrive? Then why does everyone here think it is coming? And why do they all talk about it so... "Differently"?
"Never a better time than now to be an odd fella."
Kind of like if Luigi's Mansion and René Magritte had a baby and it was a visual novel. Am I allowed to say that? Though, only is it like this in a sort of philosophical way. Also there's a time system, so you'll have to pick and choose which person you talk to.
Oh. But the train! Just wait for the train!